Wednesday, December 3, 2025

Seasonals of the Abyss - Fall 2025

 Seasonals of the Abyss

  * Fall 2025 *


I know what you're thinking - don't run away! Summer 2025 was a massive undertaking with the year's heavyweight champions of anime all taking a swing in the arena. Even for me, whittling down the prospective titles took significant effort and I was left with a larger chunk of shows to keep up with than the typical season. The schedule was packed tight with my own idiosyncratic sampler of shows that had to include slightly-above-median quality moe oatmeal among other things. I simply couldn't help writing paragraphs upon paragraphs of arguably readable blog fodder sealed together with opinionated fluff. It was important to drive home the fact that Summer 2025 was not an average anime season - it was a rare event where production schedules aligned in harmony and some of the best Japanese TV animation of this decade (so far) aired in tandem.

A season with so much heat is naturally followed by one that's noticeably chilled in comparison. Fall 2025 is a breath of relief and a rest period that is dotted with low risk sequels and palatable adaptations. As per usual, very few of the sequel seasons pertain to works I have any interest in. Sorry to the Boku no Hero Academia fans but I dropped the manga two hundred chapters in after it became painfully obvious that Horikoshi either had nothing interesting to say with his premise or his editor begged him not to try. I won't be viewing the final season of the anime, but I do hope you enjoy it! Similarly, the third season of One Punch Man... well, I don't think I need to convince anyone why I'm skipping that even though I did stick around for J.C. Staff's first swing at it with season two.

There were a few other interesting choices I mulled over, but the previous season fatigue combined with some pressing business in my personal life led me to the wise conclusion of keeping my queue light this time around. I was also determined to finish watching the anime necessary to write the first entry for Backlog Marathon (which you can read here) because, as I mentioned before, this blog was dying for a post that had nothing to do with currently airing shows. I figure the seasonal hype cycle will die down for a fair bit, but maybe that's naive thinking when Winter 2026 already has Oshi no Ko season three and Frieren season two on the docket. We'll see when the time comes!

My point is that this will be a short post in comparison to the other Seasonals of the Abyss entries on this blog. I'm only watching three anime - a noticeable decrease and a more honest representation of my average seasonal experience! Spring and Summer happened to be fairly strong this year and did much of the heavy lifting that got me back into doing this sort of writing in the first place. We were overdue for business as usual. One sequel, one new adaptation, and an original work from the fearless minds at P.A. Works that will redefine what we truly know about the concept of "dark woke". It's a three course meal, if you will.

Seasonals of the Abyss is a series of blog posts referencing an album by a band I don't like that much, and it's not even about music! Thanks for reading.

 

SPY x FAMILY Season 3

Produced by Cloverworks and Wit Studio


Over three years ago at my disgraced former business associate's platform, The Planet Escapees, I wrote a Seasonals of the Abyss entry for Spring 2022 that isn't all too different from this one. It covered three shows - one of them was a sequel, and two of them were fresh adaptations. P.A. Works was there, too! You know what else was there? SPY x FAMILY season one, part one. During a hot period where Anya face memes were plentiful, the debut season of SPY x FAMILY premiered in 2022 with a split cour airing schedule that concluded in the Fall season of the same year. There was a considerably positive reception to the first season at the time, but nowadays there's somewhat of a lull regarding the enthusiasm fans have for this series. This is a direct consequence of the bombastic establishing shot that was essential for selling the premise.

SPY x FAMILY is a such a genuine embodiment of a Saturday morning cartoon that it even airs on Saturday mornings if you live in the western hemisphere like I do. The series is firmly episodic, periodically nudging the boundaries of the status quo with brief narrative-driven arcs. These are infrequent stretches where the stakes reappear before drifting back into familiar territory where antics are inconsequential and slapstick is common. As someone who (albeit lazily) keeps up with the manga, this has been the ebb and flow for quite some time. The necessary work for setting up the pieces in this story required a dense barrage of events that shot off all-killer-no-filler for several volumes. Much of this material is what comprises the entirety of the anime's first season.

In a fictional society located within legally distinct Europe, the rival nations Westalis and Ostania have overcome a brutal conflict and entered a Cold War era of sociopolitical tension. Westalian secret intelligence agency W.I.S.E. has been tasked with monitoring the reclusive Ostanian politician and former prime minister Donovan Desmond who is seeking to reignite war between the two countries. To establish a proper means of surveillance, the agency sends in their top spy - code name Twilight - to execute Operation Strix; a complicated and risky gambit to connect with Desmond through the prestigious Eden Academy where he makes a yearly public appearance. Twilight, a war orphan who discarded his identity to be man of a million faces, has to create a fake family in under a week that can survive under scrutiny in order to enroll his 'child' at the school.

And so, the Forgers are born. Twilight is Loid Forger, friendly psychiatrist and stern father. Yor Briar, an orphan turned assassin whose younger brother works for the Ostanian secret police, plays the quirky wife and city hall worker Yor Forger. But the real protagonist of this story is none other than the pink haired problem child Anya Forger, a young mind reader who escaped captivity as a human test subject. Thanks to her telepathy, Anya is the only person who actually understands her family situation. She's also five years old and habitually stupid, abusing her ability to pick the brains of those around her to cheat success. Later on the family adopts a dog they name Bond who, like Anya, has gone through unethical experimentation and can see glimpses of the future. Anya is the only one who can see these premonitions and it allows her to go on even greater misadventures as she seeks to have as much fun as possible while discretely helping Loid complete his mission.

I don't think I put any ink to paper in regards to the second season back when it was airing, but there's no doubt that my feelings about this new season are roughly the same. That's because this third season of SPY x FAMILY is structured almost exactly like the last one! The majority of the episodes are multi-segment affairs that are filled with action comedy fluff involving any number of characters from the wide ensemble the series has to offer. Some of these segments offer small developments but leave their threads hanging for what comes later. These all sandwich a multi-episode arc that with higher stakes and meaningful consequences to contrast the more slice-of-life comedy fare you get from the many Anya school segments chronicling her experiences at Eden Academy. In season two, this was the cruise ship arc with Yor having to fulfill a job as a bodyguard. Now it's the Eden Academy bus hijacking incident involving Red Circus, a known terrorist group in the series.

As always, this is a co-production effort between Aniplex's elite studio Cloverworks and The Guys Who Did Attack On Titan Before MAPPA, formally known as Wit Studio. The show still looks pretty good. It's colorful and animated well enough. One can easily tell that they aren't pulling out the same guns they had stocked for the first season's frequent action and dramatic tension. They instead saved that for the whimsical action-packed original film Code White which I did see in theaters and enjoyed well enough. Once again, this was pretty much par for the course for the second season barring the pretty sharp action sequences on the cruise ship with Yor. The current season has aimed for something a little more relaxed, first delving into Loid's shrouded past before bouncing between Anya segments and antics involving the other characters. Honestly, the bus hijacking arc doesn't even have that much action, so it's noticeably less grand in that sense than the cruise arc from the previous season.

This might seem like a cop out but I find it incredibly hard to write anything meaningful about this series. It's immensely straightforward, very charming, and has a distinct identity despite its broad appeal. I enjoy it but I don't think there's anything I could say that someone couldn't just come to terms with themselves by watching an episode or even just a greatest hits compilation video on YouTube. That's the real reason I didn't feel the need to write anything about the second season back when it was competing with Frieren and The Apothecary Diaries for attention. When you see a quirky Anya meme, you're essentially peering into a truthful perspective on SPY x FAMILY as a whole. I enjoy the characters and the situations that are presented but it is somewhat in the camp of popcorn media. This isn't to discredit the anime's quality. It's simply true, and it's very easy to watch in large part because of that.

Season three is sure to continue feeding the people who really enjoy this series but will largely frustrate stowaways waiting endlessly for it to go back to being like the first season. Anyone else got off the ride way before this. That's fine. I'll just keep watching this finely crafted junk food. My real complaint is that they need to start having fun with the openings again because I swear they just keep getting worse. They peaked immediately with Season One Cour One having a top tier OP with tight visual direction and a memorable track and now we're at wistful adult contemporary guitar music with visuals that seem like they're copying KyoAni's homework for CITY but the characters don't even hit the Griddy at the end. A good bit of this show is comedy so what happened to the energy? At least the endings have been consistent.

If I'm still writing these in a couple years when the fourth season drops, I'll let you know if they switch up the format at all. Or maybe I won't. Maybe I'll just write two paragraphs and append a funny Anya face to the post and go on with my day.

 

Shuumatsu Touring

Produced by Nexus

 

Shuumatsu Touring (Touring After the Apocalypse) is the first anime to be about two girls riding together on a vehicle in a ruined world since the similarly named Shoujo Shuumatsu Ryokou (Girls' Last Tour) aired in 2017. It's the most green a post-apocalyptic anime has looked since GoHands produced Coppelion in 2013. It contains the most overt love for the Yamaha Serow since Bakuon!! featured the bike back in 2016. It's the third anime of 2025 (that I've seen) to contain moe heroines overcoming the collapse of human civilization following Momentary Lily and Apocalypse Hotel earlier in the year. Studio Nexus has produced less than a dozen TV anime since their formation in 2012, ranging from short-form CGDCT fodder like Wakaba*Girl to the more recent Kage no Jitsuryokusha ni Naritakute (The Eminence in Shadow) which is a show I could not pretend to have any interest in. It's practically antimatter to be a metahumor drenched reincarnation isekai power fantasy light novel series. No thanks!

The studio has moved on to adapting a moe science fiction manga that also serves as domestic tourism propagandaIt's nothing new if you've watched past the first season of Yuru Camp, but this tour guide comes with its caveats! The world has been struck with a catastrophic event from space that left massive craters on the planet. Humanity's fate is unknown as the cities stand abandoned. After surviving in a high tech underground shelter, the spunky Youko and her companion Airi awaken to a desolated planet. Following the guidance of her elusive older sister Chitose, the duo ride a modified bike around the ruins of Japan and go sightseeing despite the risks of navigating a destroyed civilization.

Girls' Last Tour was a hopeful melancholy in a doomed world led by two girls trying to make the best of an unenviable situation. This series isn't so different, but the execution is what distinguishes the two. The former is a post-war tragedy where a once technological world has been blasted into a forever winter like a slightly more depressing Sora no Woto. The first episode of Shuumatsu Touring makes it clear that this show trends more toward conventional science fiction intrigue. For starters, Airi is not just a childish, dopey girl who likes to eat food. She's a cyborg built to navigate the apocalypse who can turn her arm into a railgun because autonomous killing machines exist and the animal ecosystems of the world have been twisted beyond repair.

Youko might just be the last human left alive, but it doesn't take long to reveal that she's no ordinary person either. Underneath her genki girl cheerfulness and bubbly personality lies someone who is well accustomed with peering into the carnage left behind by humanity's demise. She's an adrenaline junkie who revels in the life or death situations that crop up from weather anomalies to mutated wildlife. There's also something to be said about her accelerated healing abilities and mysterious dreams that allow her to live out memories of the old world before the disaster. Despite all this, she's always the most optimistic person in the room!

All that being said, this is still more of a slice of life tourism anime with seasoning than a point-to-point sci-fi thriller. Not to say there's lack of a substantial narrative within the show's mossy green confines, but it has yet to fully emerge past the teasing of certain ideas that expand what the viewer knows about the apocalypse and the society that preceded it. What makes up the rest is a journey of discovery as Youko retraces her sister's life through photos stored on an old smartphone and later an offline stamp rally application that miraculously still works. Airi serves as her emotional companion and cyborg guardian to ensure her continued survival.

One may wonder how an apocalyptic setting can properly convey the charm of a real world location when it's buried and mostly devoid of life. The flashbacks and the smartphone photography certainly help, painting a lively context for the crumbling main attraction in each episode. Otherwise, it's just the same old business as usual; get quirky with it! Youko and Airi eagerly comb their way through the relics of Japan, gathering historical knowledge while searching for lost treasures and food. They goof off in abandoned buildings and search for old landmarks like eager tourists who never realized the world ended. Along the way they run into echoes of humanity such as a full cyborg with a human brain who lost his memory and an AI radio program that is only capable of playing anisongs.

Much like Momentary Lily, this is a series that plays off the dissonance of cute girls having fun in a world fraught with existential danger. It gives the impression that their journey could be derailed at any moment. Even they seem to understand this, but neither killer self-driving tanks nor violent storms have managed to deter the pair from pushing onward on their road trip around the country! For what it's worth, they're still having plenty of fun in between. In one episode the duo spends the fist chunk of it just playing in the mud. They prance around Akihabara enjoying the dregs of otaku culture and find old doujinshi at a flooded Tokyo Big Sight. There's even an episode where they go camping after getting stuck in rural swampland.

I'd say the show is more fun than it is thrilling, but I don't mind a little extra flavor in my slice of life. The author clearly enjoys injecting their own personal interests whenever they please considering the most recent episodes have the girls going to Honda's very own Mobility Resort Motegi where the Japanese motorcycle Grand Prix takes place. Well, I guess that's why he made these two heroines motorbike nerds in the first place. In the Tokyo Big Sight episode they were looking for motorcycles too! The doujinshi was just a convenient prize hidden at the end of the world.

This isn't a fantastic looking show but the highly saturated moe visuals mix well with the nature-bound urban architecture. The bike riding gets pretty garish when it shifts into CG but it reminds me of Rin riding her moped in Yuru Camp so it's fine enough to get the job done. Good thing there isn't a lot of action in this show because they've struggled to convey it very well in the few scenes where it's noticeable. I guess not every anime can be Tengoku Daimakyou

Funnily enough, I think the most memorable aspect here is the music. There are a few themes that play frequently from episode to episode and they all sound awfully similar to the work of Texan post-rock outfit Explosions in the SkyIt's tough to communicate the exact similarities in text, but they have very similar guitar work and the songs build in such a distinct fashion that it was the first thing I noticed when viewing the series premiere. This might just be a coincidence, but either way someone should call up Jun Maeda and make sure he gets the memo just in case he decides to write another character who is a post-rock musician in his future work.

It's not the best of the "Shuumatsu" shows I've seen recently (that award easily goes to Shuumatsu Train Doko e Iku? from last year) but Shuumatsu Touring is a romp on a bumpy road and I've been having fun seeing Youko and Airi carve their path from episode to episode. I'm interested to see how they plan on concluding this anime and whether it'll delve into more plot-oriented material as it approaches the finish line. Let's just hope they don't get eaten by a giant sea monster before then!

 

Towa no Yuugure

Produced by P.A. Works


What, you thought we were done with apocaslop? The slopocalypse? The slop beyond the end of the world? The Slop When the Earth Stood Still? You're dead wrong, my friend. We haven't even started talking about the real main course of this season and it's so much better and worse than you're thinking - possibly at the same time. Sure, humanity is still around and kicking in this one. Yet, maybe a lonely world created by a cosmic disaster is preferable to a society of maniacs who survived an event that is called, I shit you not, "The AI War". Welcome to Towa no Yuugure (Dusk Beyond the End of the World).

P.A. Works has returned to show everyone what they really mean by 'progressive animation' with a dark woke anime original that somehow feels ripped out of time despite artificial intelligence being such a hot topic in the world of today. But to say this show is about AI specifically is far from the truth despite it having a prologue style episode 0 that centers largely on the topic. It's also about incest, polygamy, slavery, and censorship. And if robots can have sex in this world. Oh, and cuckoldry. Did I mention the incest?

Our everyman protagonist Akira is an orphan who survived a parents-obliterating car crash and then won the adoption lottery when he legally became the child of a genius professor with a conventionally attractive daughter named Towasa. Foster sister be damned, Akira immediately decides he's in love with her and spends the next decade trying to win her heart as she inherits her father's genius intellect and wastes it to become a female tech CEO who is obsessed with AI. The world isn't ready yet for chatbot powered androids that ruin the job market and determine the fate of everyone's health insurance, so the Pope goes on TV and says "AI bad" while most of the audience applauds. Towasa tries to counter this by saying everyone should just get a Neuralink chip slotted into their brain. This causes the most relatable man-with-a-gun in anime to try and assassinate her, but Akira happened to be there to jump in front of the shot.

The next time he wakes up, Akira emerges from a stasis pod to see the world of two centuries later. AI has destroyed the world, but not too badly since there's still plenty of green and humanity is still alive! They've simply been obliterated enough that society's technological prowess has regressed ala Turn A Gundam where quaint villages are making a big comeback and people are driving the Model T again. All the old world technology has been hoarded by an oppressive global power known as OWEL. It becomes apparent after a single Japanese speaker says the name out loud that it's supposed to sound like "Orwell". Considering how frequently the concept of book burning comes up, you'd think they would've opted for a Fahrenheit 451 reference instead.

Despite centuries passing, Akira is still determined to find Towasa while unearthing the truth about the events that changed society forever. When OWEL attempts to capture him, a highly acrobatic killer android named Yuugure shows up at his defense. Not only does she look like a dyed-blonde version of his foster sister, but she also has the brain of the old AI assistant that the two used to converse with! After obliterating her enemies with a giant laser, this quirky android immediately asks Akira for his hand in marriage. Too bad for her as Akira is a hardline monogamist who is convinced that his one true love is still alive! This is complicated further when he learns that the old concept of marriage has been all but erased in favor of a polycule-like arrangement referred to as "ehlsea".

Towa no Yuugure is a batshit romantic comedy with too many extra steps to count. It is appropriately skilled in the art of presenting the idea of social commentary but not interested in expounding upon it. For example - shortly after starting their journey to Tokyo, Akira and Yuugure meet the aspiring picture book artist Amoru. She's part of an indentured slave class who were coerced into sacrificing their human rights to OWEL in exchange for absolution from criminal history or debt. They're provided the essentials to survive at the cost of their dignity and health as they're utilized for free labor. Akira almost tries to have an opinion on this topic before the most goofball ass Stereotypical Flamboyant Gay Man Villain appears just to make Amoru suffer by burning her parents' picture books right in front of her. It's enough whiplash to provoke the average viewer into reciting the ancient mantra, "what did they mean by this?"

I like to call shows of this nature 'book-loaded' as they stuff the book ends of the anime with loads of action and dramatic plot-driven sequences but leave the episodes in the middle to meander as they please. After being saved by the duo, Amoru joins them on their journey and quickly becomes infatuated. She wants nothing more than to form an ehlsea with them, but Akira and Yuugure are still imprisoned by their monogamist ways. This creates one of the dumbest love triangles in the world. Just put the damn harem in the bag, man. Who gives a shit. There's a two episode arc where the crew debates whether or not to help two prospective mafia bosses from the same family secure their, for lack of a better term, wincest ehlsea. Naturally they do because Akira realizes he'd be a hypocrite to decline considering his proclivities. 

Later the group gains a fourth member who is the most suspicious man on the planet - Yokurata. He's a bespectacled man who says ominous things and claims he quit his day job at OWEL but makes faces at the camera as if to indicate otherwise. The only thing of note he's done is seduce a crazy librarian who gets horny over books. He stays distant so the main trio can milk their romcom routine. Akira yearns for his potentially dead sister-wife and Yuugure demands his attention as Amoru gets jealous because she's the only one who wants to ehlsea. The NTR baiting gets intense with Yuugure getting fake drunk and hanging out with a mobster, Amoru's lack of romantic fulfillment, and then an entire arc about a failed wife guy who had an affair and wasted ten years trying to win back his wife who clearly hates him.

Did I mention that there are more androids and they also have Towasa's face? Two of them are captains of OWEL; one is edgy and the other one is a nun. They pretend to be enemies but haven't really done anything bad. That's why the show keeps throwing out buffoonish caricatures to do all the evil shit! Apparently there are more sameface androids but none of them have shown up yet except in the OP. Speaking of which, the ED is pretty good because Amoru is one of the only likeable characters in this show and most of the visuals are just her being cute.

But I gotta admit, you really can only get this kind of shitkino from P.A. Works. Maybe I don't really need to know what the writer believes. This is essentially light novel junk food wrapped in a sheen of vaguely outlined social commentary like "would you sell YOUR dignity for welfare???" and "what if you woke up one day and everybody was in a harem and incest was suddenly legal???" with a lead character who is dense as shit but can miraculously accomplish anything the narrative desires. He's weak to a pushy white woman but when a cute darker skinned artist girl wants a consensual joint partnership he is unfazed. This guy stinks!

They're dangling the big twist about Towasa's involvement in the war and all this AI shit like it's supposed to be appetizing, but all it does is make me think of Lazarus or even Metallic Rouge (which is considerably worse than this, I doubt the ending will change that). The aura of social consciousness is just a mirage to avoid writing pure schlock. Let's be honest here. One of the main cast members is a girl who basically runs around in her underwear all day. This is just a character drama filled with "made you think" type scenarios. There won't be any grand revelation at the end of this. Or will Akira ban all polygamy out of anger once he gets his way? I stopped guessing ages ago.

I don't hate it though. P.A. Works has some stinkers and even this trainwreck is preferable to Narenare which had dialogue so unnatural it could've been written by space aliens. This is just stupid enough in the humorous way that it outweighs the pseudo-intellectual thought exercises it insists upon presenting. There's a universe where this is just a battle harem with androids and it is far more honest with itself. Not much point having a productive conversation about artificial intelligence when the attractive robot women are in the room. A show like this would end better with a punchline, but I get the feeling it'll pretend to take itself seriously in the last couple of episodes. I think original anime productions about androids powered by AI are cursed. Just go watch an episode of Metallic Rouge or Renai Flops and you'll see what I mean. It would be better if you didn't, though.

 


The regularly scheduled Seasonals of the Abyss outro is being truncated because I don't have anything to reflect on with this season. This may or may not be the last thing I write in 2025 since I'm gonna be spending the next couple of weeks moving to a new place. Let's just skip to the postmortem for last season because I watched more than a handful of anime over the summer.

Takopii no Genzai - I don't have anything to add because it was already finished when I wrote the original post. The anime would be sad if I excluded it from the list, so here it is again!

Nukitashi the Animation - I dropped this before writing the original post but I'll take the time to acknowledge that they made actual hentai OVAs for the BD release. It was a sensible choice and I respect it. One day I'll play the original eroge and judge this series properly.

Game Center Shoujo to Ibunka Kouryuu - To be honest, I had to double check to see if I actually finished watching this one. Apparently I did! Well, what can I say. It was moe cotton candy that spun its wheels for twelve episodes and I started zoning out for the last few. No regrets, but it doesn't get a glowing endorsement from me either.

Yofukashi no Uta Season 2 - I stand by my criticisms of it but I do think it's a perfectly fine season. Anko is great but I can't help but feel her situation ended way too clean. There's a struggle in my heart between someone who loves a challenging narrative and my bias for older anime women who wear glasses. The first season was stronger overall but this is a decent continuation. If season three ever happens I'll probably watch it despite my apprehension for what comes next in the story.

Dandadan 2nd Season - Science Saru set this up perfectly for another cliffhanger ending and it definitely caught me off guard. The kaiju battle segment was a lot of fun, especially with Kinta trying to pilot the house mech while making Gundam inspired remarks. The new alien girl is cute but I can only imagine what her story is going to be. Either way, I'll be back here again for season three.

Ruri no Houseki - Shingo Fujii does it again. Is there anyone who dares claim that Studio Bind doesn't have the sauce? It's been months and I still see fanart of these characters and it's not just from the Japanese artists either. This is a moe ICBM penetrating the stratosphere where even the average person will admit to watching anime about cute girls and mineralogy. A show this charming and brimming with color is tough to pass up. Who needs Mushoku Tensei with friends like these?

Turkey! - They didn't become bowling's answer to Timesplitters but this is still a wildly underrated show. Was the drama a little contrived? Sure. Did the resolution involve bowling plot magic? Yeah. It was still a slice of life anime about bowling for more episodes than it wasn't. Tourism dollars could be going toward a lot worse. The cast was great and there was plenty to like about its absurdity. I'll miss those bowling girls.

CITY The Animation - One day I will give this a proper rewatch because hot damn is it dense with detail. This isn't an experience that you can discard in the back of your mind afterward. The level of detail in the boarding, animation, gag sequencing, etc. was astounding and some episodes demand more attention than others. KyoAni showed up with something to prove and they were serious. I don't think it'll ever have the wide appeal of Nichijou due to the more abstract humor, but anyone who enjoys this is bound to be infatuated with it.

New Panty & Stocking with Garterbelt - I knew those cheeky bastards would do another "TO BE CONTINUED NEXT SEASON" meme ending but they definitely caught me off guard with the execution. Really, it's just liberating to see how successful this new season has been. Trigger did what Gainax could never do - find a way to appeal to a broader audience while still keeping the core qualities of the series in tact. Merch for this series was so scarce during the first season that now much of it is rare. A new season two merch collab seems to drop every other week and another live event got announced after the previous one. Am I season three believer? Of course I am. Imaishi promised me eleven seasons and a film. I've still got a few decades left on this planet, so I can afford to be patient. Trigger can save anime a few more times before then.

And that's all I've got. Until next time (which might be 2026, so a tentative happy new year) - stay moe, friends.

Thursday, November 13, 2025

Backlog Marathon #1 - The Temptation of Character Appeal

Backlog Marathon

issue #1

The Temptation of Character Appeal


Character design is one of the strongest tools of the creative arsenal in regards to fictional works. This goes quadruple for animated media and can be squared even further for Japanese pop culture as a whole and all it has inspired. One could say we're having a character design surplus of unforeseen proportions at this very moment. Gacha media as a whole is harboring thousands of character archetypes and chasing each other's tails for relevance. Ensemble casts are rapidly sprouting up for each new school comedy and fantasy life series that tumbles into serialization. New manga and anime characters are probably born every minute. It's tough competition out there to become one of the chosen few to graduate from flavor-of-the-month fodder to a legacy favorite.

I'd be willing to make a fair wager on the theory that a decisive majority of anime viewers have watched at least one show because they saw an appealing character design that plays to their personal tastes. In a culture with a significant focus on fan works, particularly visual art, it's a trivial effort to become exposed to unknown fictional beings with just a cursory glance. This can translate into active interest which then becomes an exercise on learning the character's name and the basic details of the series they hail from. Some remain in the abstract outskirts of fandom - secondaries and tertiary appreciators from afar - while others take the path of primaries to dispel their ignorance and become familiar with the characters and world in which they inhabit.

That being said, visually appealing characters can be a poison of their own. Animation in general is a sum of artistic expressions that includes music, sound design, background art, cinematography, and myriad other forms that allow the illusion of fictional media to be tangible. There's no denying that strong designs can elevate a cast, but it's not enough to look exemplary. Characterization is key, and someone who bears acuity for visual design doesn't necessarily have the prose to bring their characters to life. It doesn't really matter who's holding the pen - character designs cannot compensate for mediocre writing. A good character in a terrible story is imprisoned. A good design for a poorly written character is a trojan horse. Both is the worst case scenario; like Zero Two tricking people into watching one of the worst mecha anime ever produced just to find out her and the entire Darling in the FranXX cast are insufferably vapid mouthpieces for a guy who's desperate to fix the Japanese birthrate.

Watching anime with no frame of reference other than character design is akin to gambling in the sense that one might trick themselves into pissing the time away watching dogshit of the lowest order. But the opposite is true as well; it might lead to greatness. I'm not much of a gambler but I love taking a chance on shows just for the hell of it. Call me a sucker, but that's just the game I play. You could say I've spent my whole career (or lack thereof) wagering my free time on random anime with little to go on other than my own character fixations. It's a temptation I indulge in willingly, because even I have to get my sick kicks every once in a while.

This topic was on my mind as I was scanning through my backlog some months ago. I remembered two particular shows from my list that I added for this very reason and they happened to be produced by the same anime studio. Both shows were aired within a year of each other and my interest in watching them was fueled entirely by the single character design from each cast that I was familiar with. These coincidences gave meaning to my shallow justification for wanting to view these anime in the first place. After some meandering and having to keep up with the demanding Summer 2025 anime season, my watching schedule opened up and I was able to take a look at what both of these shows had to offer.

The studio is Dogakobo - one of the former titans of moe who have largely been occupied with Oshi no Ko since producing its first season back in 2022. Just a few years prior to that in 2019, the studio produced an adaptation of a slice-of-life comedy manga by the name of Watashi ni Tenshi ga Maiorita! (An Angel Flew Down to Me), more commonly referred to as Wataten. Just a year later at the dawn of COVID-19, they struggled yet ultimately succeeded at putting out another manga adaptation with Houkago Teibou Nisshi (Diary of Our Days at the Breakwater); a moe edutainment series about a club in a rural seaside town that dabbles in the art of fishing. For the very first installment of Backlog Marathon, it's time to determine whether I invested my faith wisely or if I was shamefully bamboozled by character archetypes into watching subpar entertainment!

 

Exhibit A: Watashi ni Tenshi ga Maiorita! (2019)


Some of the best anime girls are maladjusted, strange beings who have friction with conventional social structures and make funny faces. Tomoko Kuroki of Watamote fame is emblematic of this vision, and the archetype that is sometimes referred to as "girlfailure" in the modern social media landscape has been lighting up ever since Bocchi the Rock graced television. Of course, they don't write them like Tomoko anymore - general audiences have a hard time appreciating a character whose main charm point is how they're good for nothing. That's why many of the modern descendants of her lineage have at least one talent worth mentioning and a personality that isn't always dripping venom. Hitori "Rock of the Bocchi" Gotou's saving grace is that she's a guitarist prodigy who uses music to communicate her honest feelings. For the lowly Miyako Hoshino, only her talent for designing cosplay outfits protects her from being a college-age social pariah.

It might be stretching to claim that Miyako is a prototype of Bocchi, but the similarities are there. Both prefer lounging around at home and always wear a tracksuit. Both have major social and communication issues yet still attend school. They each have a singular passion that is core to their identities. They even share the trait of having a goofy younger sister. The Wataten manga actually predates the serialization of Bocchi the Rock by a year and both of them happened to run in similar magazines with a focus on all girls groups - particularly yuri. Perhaps it wasn't direct inspiration, but the coincidences line up quite a bit. Call it a shared lineage or similar design philosophy, but the clearest way to describe Miyako to the average anime fan is that she's essentially college age Bocchi who is more into fashion than music. She's also far more of a social deadbeat with a somewhat corrupted mind.

But the truth is that Wataten itself is a prisoner the legacy and influences it wears loosely around its waist. Comic Yuri Hime, the publication that serialized the manga, already had a major player that many should be familiar with if they're already keen on the realm of moe anime girls - Yuru Yuri. Namori's zany slice-of-life comedy, much like its namesake, created a casual yuri environment where girls could be stupid together and accidentally kiss each other every once in a while without any lasting consequence. There aren't any real emotional stakes, just fun and games and skinship between quirky friends. It's a comedy before it's much of anything else, and its influence is clear as day within the DNA that makes up Wataten as an experience. 

Miyako, often referred to as "Myaa-nee" thanks to the influence of her little sister Hinata, is a university student with no social life and a modest dream to become a fashion designer. Despite attending classes, she is incapable of socializing with anyone outside of her family. She's also an otaku who grinds out her tailoring skills by making cosplay outfits and, as a consequence, has a slightly twisted personality. This becomes evident when Hinata brings home a friend from elementary school - the sweets loving Hana Shirosaki - and Miyako immediately becomes infatuated with her. After making a fool of herself trying to befriend this ten year old "angel", Miyako uses her secret talent for confectionery to coerce Hana into wearing her cosplay handiwork.

The first few episodes do everything in their power to convince the viewer that this series careens dangerously into taboo yuri territory with a female pedophile lead, but you'll be relieved to hear that Dogakobo already made that show in the same year and it's called Uzamaid. Miyako is no more than a maladjusted moe otaku who has inappropriate responses to cuteness in real life, but the author clearly understood the framing since there's at least one scene where she gets accosted by a police officer while trying to take candid camera shots of Hana while she's in public. This is also a series in a yuri magazine, but much like Yuru Yuri, the romance isn't tangible and primarily acts as a harmless spice to enhance the silly antics of the young cast.

Once the bratty attention-seeking neighbor Noa joins the main cast, the group rounds out to be more reminiscent of a classic series that ran on the tagline of "cuteness is justice" - Barasui's Ichigo Mashimaro (Strawberry Marshmallow). This is further emphasized by the realization that Miyako herself is very similar to Mashimaro's Nobue; both deadbeat older sisters who have their own vices, love moe aesthetics, and socialize exclusively with grade school students. Of course, Wataten is not nearly as calculated and witty as its older counterpart, borrowing far more from the exaggerated slapstick and visual humor of Yuru Yuri and the works it spawned in many a Manga Time Kirara publication. 



Modern art can have something of an impostor syndrome issue where creatives struggle more with masking their influences, and Wataten falters greatly in trying to surpass either of its muses. It's not nearly as funny as Yuru Yuri nor is it close to as charming as Ichigo Mashimaro. Its cast feels like a chimera of characters from both shows with their appearances and personalities shuffled around. Miyako is otaku Nobue with the perverted nature of Akari's older sister. Hinata is an inverse of Nobue's younger sister Chika with the energy of Toshino Kyouko. Noa is a significantly less annoying Chinatsu if she looked like Ana. I could make a similar comparison with Hana if I tried but she's mostly just a recolor of Chino from Gochiusa if I'm being honest. Then there's recurring schoolmates Koyori and Kanon who are legally distinct Ayano and Chitose from the Yuru Yuri student council. 

Wataten also begins indecisive, shuffling elements around often in its first half in an attempt to find stable ground. It ultimately chooses to push toward the social reformation of Miyako with help from her younger friends. Because this good-for-nothing otaku spends most of the first half of the show making perverted old man statements while photographing children in cosplay, they had to shore up her weirdness by introducing someone who is even more of an irredeemable freak than she is. Right at the halfway point of the show, we see Miyako attend college for the first time and come face-to-face with the female stalker Matsumoto. As a former clubmate and secret admirer of Miyako's, the unhinged Matsumoto humbles our helpless protagonist and has her rethinking her behavior toward Hana. Despite how it seems, this stalker and her clueless little sister Yuu are actually the funniest characters in the show. I'd go as far as saying they almost single-handedly save it from the jaws of mediocrity.

This show is cute, even moe at times, but the issue lies with how it does very little beyond that. Once the formula settles in the latter half of the show, episodes mostly spin their wheels passively with recycled gags and scenarios. One episode has Miyako going through a crisis trying to buy new clothes at the mall but it came off as a worse version of a similar episode from the criminally underrated and woefully slandered Kuma Miko. Much of the focus goes into developing the core pairs - Miyako trying to win over Hana's approval and Noa's struggle to pull Hinata's clingy attention away from her older sister - but there isn't a good supporting cast around that beyond Matsumoto's antics. The parents of the younger cast show up but have little presence, and the side duo of Koyori and Kanon is hinged together on a single gag. This series doesn't have nearly the same strength of charm to be carrying its whole weight on a tight knit cast compared to Ichigo Mashimaro which has characters who are brimming with personality.

I will admit that the finale was a pleasant surprise in contrast to the standard Wataten experience. The penultimate episodes build up to a school play that Hana and the rest of the gang get to star in while Miyako makes the costumes. This culminates in half of the final TV episode covering the performance through a fantastical depiction of the characters in a musical which I found to be very imaginative and fun. The second half of the episode pays off on a long running gag involving Hinata fabricating stories about Miyako to the rest of her class which was pleasantly clever. This show did get an OVA episode but it was generally more of the same fare as the television series. Dogakobo capped things off a few years later with an hour long film of original material that serves as a unique ending for the anime, but the unchanged visual style makes it feel more like a long episode without anything special to make it stand out compared to its TV run.

The sad reality is that, while it wasn't as bad as it could've been, Wataten is aggressively okay at best. The even worse part is that the character I watched this show for is one of its weakest links. Miyako is a character who gets pulled between two opposing dispositions - the quirky yet capable onee-chan and the social deadbeat homebody who barely leaves the house. In the same way that this series is split between the influences it heavily relies on, she is a worse version of both archetypes that define her character. A character like Bocchi has clear appeal because her twisted personality is not offset at all by the talent she possesses. Miyako is presented as an abnormal freak, but the truth is that she's actually pretty normal otherwise. It's almost disingenuous! Well, at least Noa was cute. She deserved to be in a better anime than this. Despite what I said about Matsumoto the stalker, she is the character this show deserves.

It especially doesn't help that this is not Dogakobo's best animation effort. As a studio that was long known for pulling out legitimate sakuga in slice-of-life adaptations, Wataten looks like a slightly polished Silver Link joint most of the time. It almost gives me a migraine thinking that most of the animation talent was working on that absolute turd Uzamaid instead. Not that this would've been a glorious alternative. It fails to be anything greater than a dime-a-dozen moe comedy where the "controversial" element is just taboo bait.  I was begging for Wataten to excel at anything, but it can't help but be an inferior version of more remarkable experiences. Hell, even the good ED is just a shadow in the face of the one from Mikakunin de Shinkoukei which was done by the same studio! 

Oh well. At least it's better than Blend S

 

Exhibit B: Houkago Teibou Nisshi (2020)


Moe edutainment is a genius methodology in which the appeal of niche hobbies are expressed through the medium of cute anime girls. The recent phenomenon of Ruri no Houseki is a glimpse into this magical process - a tall, well built woman wielding a huge rock smashing hammer can get anyone interested in minerals! Not all hobbyists were born to be teachers, so some became mangaka instead where they have divine right to present their unique fixation as they please and imbue that magic within bishoujo goddesses of school age. This is an expanded form of educational material to the tune of Schoolhouse Rock in the sense that the characters exist for demonstrating topics surrounding the established theme. Animated characters in educational material are simply mascots to attract attention so the viewer's frontal lobe can retain the information via surface level intrigue, but a true Shinto believer in Japan said "fuck that, I want them to be real characters with home lives and friendships and other hobbies too!" and went the extra mile. Now there's enough edutainment shows with moe heroines to drown in with new ones piling on every other season.

One of those pearls is about fishing in a rural breakwater town. Houkago Teibou Nisshi (Diary of Our Days at the Breakwater) is another manga adaptation from our friends at Dogakobo and, like many productions flailing for stability at the dawn of the COVID-19 pandemic, it had a failure to launch during its original time slot and had to be delayed to the following season with only four episodes on air. As such, the modest twelve episode run it scrambled together is all there is to see. Nothing to worry about though, as Teibou puts all its fishing tools on the table in the first episode to show that this is a relatively simple series and a single cour is more than satisfactory. This simplicity is its greatest strength and further enhanced by a well balanced cast of characters with endearing personalities. They're designed in a pleasantly normal way - almost plain even - which ends up fitting the show's atmosphere like a glove and gives each character an element of surprise in regards to their individual quirks.

A tall, well-mannered girl with glasses and a ponytail isn't a groundbreaking character design but put a fishing rod in her hand and it changes everything! Makoto Oono is a second year high school student living in the seaside town of Ashikita and a member of the school's Breakwater Club. However, the real protagonist of this story is the plucky Hina Tsurugi - a hometown returnee who was raised in the Tokyo urban sprawl and forced to come home to her rural roots as a young teenager. Hina is bound for a frictionless club life sewing plush dolls when her world is completely derailed by her nearly-forgotten childhood friend Natsumi who is trying to save the Breakwater Club from disbanding. Although Hina is a spoiled city girl who lacks affinity for nature and can barely coexist with non-human life forms, the fox-brained club president Yuuki coerces her into trying out the fishing life for a day. Thanks to her bratty and competitive personality, Hina tastes the exhilaration of a successful catch and finds herself as the unwitting fourth pillar to keep the club alive.

It's a classic setup that many great club-focused anime have utilized and it often goes hand-in-hand with hobby focused stories. For high school students, the best place to find fellow enthusiasts or to expand one's horizons is in a club. Hina is the wet-behind-the-ears newbie who has to overcome her distaste for what she's catching under the guise of her other club members who enjoy making a city slicker sprint through the proving grounds. She doesn't just learn to catch stuff with her fishing rod! They also have our poor protagonist learn all the other intricacies of the process such as how to kill her catches effectively and the best way to dismember them for optimal cooking. I suppose it wouldn't be educational if it wasn't accurate procedure.

Through myriad trials and dozens of fainting spells, Hina slowly earns her ticket into the world of fishing and gains acknowledgment from her other club members. It's a cut-and-dry premise driven by character interactions with no particular destination in mind. Really, it isn't much different than your average Bishoujo Girls Doing Shit Cutely program. Yet, its commitment to the simplest elements of the framework ends up being its greatest boon. There's no fat to trim with this one, but they didn't cut it too lean either. A lot of dry slice-of-life work trends toward standard fare iyashikei material which I'm not superbly in love with. Something like Tamayura is a bit too sluggish even for me and that's about photography which is a subject that I have interest in. I wouldn't say I'm in love with fishing but Teibou succeeded at engrossing me in the process. There's meaning in the presentation!

This anime primarily reminds me of Non Non Biyori where it's not quite full iyashikei but the rural setting lends itself naturally to calm pacing with a far tighter cast. Most of the energy goes into the humorous moments and the character banter. The key difference with Teibou is that it actually has a specific subject to address, so much of the discussion goes into fishing concepts. There are very few characters of note beyond the four club members. One of them is the club's advisor who works primarily as the school nurse but would rather be getting piss drunk while eating the spoils from fishing that day. Another is a funny old guy who runs the local fishing shop. That's basically the entire cast right there. Well, other than Hina's dad showing up in a single episode.

 



I feel compelled to mention Ruri no Houseki again as it was another great example of a show that thrives from a smaller cast focus, and seeing it so recently helped me understand that Teibou generates much of its charm from having a strong assortment of personalities in a small group. Hina is the sheltered brat who has plenty of talent but is incredibly gullible and simple minded. Natsumi is the energetic tomboy of the gang but the twist is that she's actually pretty smart, which angers Hina who was convinced that she was just a dumb hick. Makoto is the well-mannered lady who tries to maintain stability in the club but is deathly afraid of fishing without a life jacket on due to childhood trauma. Then club president Yuuki rounds them off as the lazy old man who is wise beyond her years but often tricks the other members into doing her dirty work.

In contrast with Wataten which was scrambling to prove itself in the face of its superiors, Teibou is pleasantly consistent from start to finish to the extent that the later episodes are barely any different than the earlier ones. Other than the subtle improvement in Hina's disposition, most episodes cover an assortment of fishing and safety topics that are loosely connected but not necessarily constructed with any continuity in mind. It's an easy watching experience that simply works its strengths to make for a fun vehicle for fishing instruction and trivia. Character pairs are established quickly, with the first year childhood friends Hina and Natsumi being the energetic younger duo while the older "parents" Yuuki and Makoto steer the club leadership roles.

Visually there isn't much to talk about, which is to be expected considering the several month delay this production endured to reach completion. Dogakobo unfortunately wasted their elite animation squad on Uzamaid the year prior to nobody's benefit. Thankfully, even their average quality output is beating out a Silver Link joint and definitely 2020s J.C. Staff or DEEN. The show looks about as good as it needs to. Most of the extra effort went into polishing up the art for the fish and sea creatures as well as making sure the fishing equipment was being rendered accurately in the show. Its attention to detail is more subtle, so the serviceable character animation is not a huge downside.

I wasn't sure how they were going to conclude the anime even during the penultimate episode. Usually some sort of anime original event is concocted to give the show an excuse to end but all that happens here is that Hina suggests a fishing idea for a change. It's a clear indicator of her character progression for sure, but it's presented so plainly that one might forget the show is even tailing off. When I reached the latter half of the final episode I was pleasantly surprised to see the show pay off on an earlier interaction where Natsumi asked Hina to teach her own to make felt plushies. This leads to a final segment with the whole club that serves as a clever inverse to the first episode where Hina gets to teach her friends about her own hobby instead.

While it isn't particularly exceptional as a whole, Teibou has the consistency and charm to make for a fun watch and that's a fair trade for a single cour of solid anime. It's also a rare example of a show where I left feeling like I didn't have a particular favorite of the characters. I went in for Makoto because I'm a sucker for glasses-wearing heroines, but the charm of her other clubmates became evident to me after watching the show. They work well as a group and each have strengths and weaknesses that complement each other. I was pleased with it all around as a small, underappreciated gem from not so long ago.

I have a crackpot theory that Studio Bind usurped the flame of peak moe anime from Dogakobo around this time and that's why this was the last true CGDCT show they produced. Don't talk to me about that wretched Jellyfish anime they did which had drama so hamfisted that the Mari Okada faithful of the world would burn red at the mere glimpse of it. The torch was passed in 2023 when Onimai took the world by storm and Oshi no Ko followed shortly after. If you ask me, the tradeoff was worth it. Have you seen Ruri no Houseki? If we have a few more of those in our future then we're in good hands. Miscellaneous knowledge hits different when the right kind of anime girl is presenting it to you. Take it from an expert!

 


My verdict? Not so bad! Wataten wasn't fantastic by any stretch but it firmly landed itself into manageable territory. When you've tricked yourself into watching the kind of crap I've seen then you become more willing to let a half-decent experience slide. Teibou was far more enjoyable and, while not a standout in its niche, still managed to feel like a worthwhile viewing. If I met Miyako in a past life I'd probably be more accepting of her into my camp, but in a world with Bocchi and Tomoko Kuroki and Hiyori from Blue Archive I do not find myself lacking in far better flavors of her character archetype. Makoto is a nice girl, though. I think there's room on this planet for more tall meganekko women in anime with their own individual hobbies. Sometimes a winning formula is a proven one.

Writing this post has been an interesting exercise that has gone through a few revisions over the months I spent planning it. I needed more excuses to talk about anime on this blog that weren't just seasonal releases. Everyone knows by now that there's plenty of that to go around and more to come soon. You'll be happy to know that the next Seasonals of the Abyss entry will be mercifully short and probably take a tenth of the time to read through compared to the behemoth I dumped here for last season. There will only be three anime to talk about and one of them is almost guaranteed to be very short for reasons that will become clear when I actually post about it. Do me a favor and send some energy my way so I don't procrastinate on it too long.

Much of my best writing at my previous employer's stronghold, Escape This Planet Dot Com, was born from a drive to watch specific anime on my backlog for inane reasons that happened to be interesting to me personally. Those arbitrary choices would help me tie some sort of thematic concept around my post so it would feel less like writing a review and more like picking a specific perspective on the work and just drilling into it from there. It was in the spirit of that work that I tried again to find a silly topic to tie two completely different shows together, and Backlog Marathon #1 was the result. Character design is a fascinating component of how the illusion of life is imbued into fictional characters, but it's also a dangerous tool that can instead create an illusion of quality in poorly written work. For me, it's a fun trap to walk into. I'll just keep drinking that garbage.

Until next time - stay moe, friends.

Sunday, September 14, 2025

Seasonals of the Abyss - Summer 2025

 Seasonals of the Abyss

  * Summer 2025 *

 

I was hoping to publish a second post on this blog that was a little bit more interesting so you don't get the impression that all I do is write about seasonal anime, but it wasn't meant to be. I've bought myself a couple months to cook up something new for my third blog post, so please wait patiently for that. You'll have to forgive me for my lack of work ethic when it comes to personal writing ventures, but I'm a disagreeable person who only finds drive in penning the sort of self-indulgent hodgepodge that I'd want to read from someone else. Scratch that - it's because all I've been doing for the past couple of months is watching Gundam. Hundreds of episodes immersed in war flavored personal struggled topped with mech aura fights, awkward feminist statements from your well meaning grandpa (thanks Tomino), and coming of age stories where the children are always getting traumatized by losing their parents. A fun journey, but not one I've been dying to write about in length. Not yet, at least!

So here we are again, three months disintegrated from the timeline and knee deep in a whole new batch of seasonal anime. Fitting for the warm summer season, a massive wave that was looming on the horizon for the entirety of last season has finally crashed against the land and spread its boons across the pearly white sands. There were so many contenders this season that I had to make some necessary sacrifices to keep my list tight and compact. When you work a full time job for money so you can arguably lose money on writing for an obscure old internet style blog that less than a dozen people will read, there isn't enough time in the world for picking up a double digit serving of seasonal anime. 

Some fans of the medium can shovel twenty or more productions into their schedule like dumping an entire bag of Skittles into one's mouth, but I firmly reject the notion of having to watch such an unreasonable amount of anime per week. First off, I know my own tastes and I'm confident that there will never big a single anime season where even half of the shows appeal to me unless production quantity decreases considerably. Secondly, if I miss out on a good show and I do find out later, I'll simply watch it then. I don't believe in FOMO. I don't believe in desperately clawing my way into the next cultural moment. Any art that is truly great will be great whether you watch it at game time or years later. What's the rush? I'm already watching nine shows this season, so get off my case!

Nine shows, nine headings, but it'll definitely take longer than nine hours to write. 'Seasonals of the Abyss' is a series where I remind everyone that a single cour of anime is less than nine hours of television. Thanks for reading.

 

Takopii no Genzai

Produced by ENISHIYA


It's easiest to start off with the only anime I picked up that has actually concluded; a rarity in a series of posts that aim to be finished before the season ends. With only six episodes in its run, Takopii no Genzai (Takopi's Original Sin) presents something that's closer to a segmented film than a full series. Well, it can't really be helped - the manga that's being adapted here is only two volumes long. It's functionally a short story, so a more concise approach to structuring the anime was the logical choice. In a season with so many heavy hitting competitors, it's easy to assume that a quaint little miniseries like this might get overshadowed by the sheer star power at play. It's a manga adaptation in a sea of many and the source material never managed to escape the confines of its niche audience. What's an underdog to do in the face of giants?

The answer is to show up a week early before everyone else. I'm not going to make any bold statements about this being a deliberate choice, but you get a lot of stares when you're the first presentation in the class. With a slightly extended ~40 minute premiere episode, Takopii no Genzai stood up in the gap between the ending Spring 2025 season and this one with little to obscure it from onlookers. What did they do with all that attention? Naturally, they hung up a dead body with a warning sign in front of it.

Takopii no Genzai concerns a small cheerful pink octopus-like blob known as Takopi. He's basically an alien form of Doraemon who wields space magic instead of a technological wormhole from 250 years in the future. Much like the robotic cat that Japan knows and loves, Takopi specializes in gadget-based problem solving. You could even say he has something of an Inspector Gadget approach. He's on a mission to spread happiness across the galaxy with an array of spectacular magic items designed for pure joy. A wonderful sentiment, if not a little naive. Everything he believes in is put to the test when he crash lands on Earth, discovering humanity through a microcosm of our complex struggles.

Shizuka is a grade school student whose only real friend in this world is her dog Chappy. She gets mercilessly bullied at school by her classmate Marina due to circumstances out of either of their controls - Shizuka's father is out of the picture and her mother has seduced Marina's father, leaving Marina to deal with her own mother's abusive ire. This creates an ugly cycle of violence where Marina physically and emotionally thrashes Shizuka every day at school to vent her powerless frustration. Takopi, who is used to solving problems with tools like "funny little wings that let you fly for a little while", has no idea what he's getting into. That's why he ends up handing Shizuka a magical ribbon so strong that it can't break and can easily be tied into a makeshift noose. Then you remember that there was a suicide warning at the beginning of the episode.

It turns out that Takopi has another power from the Doraemon arsenal - time travel! With his magic camera, he's able to make photographic checkpoints that can be fed back into the machine to snap time back to the moment it was taken. Determined to understand what could make someone take their own life, he zips back to when Shizuka was still alive and tries to take control of the situation in order to change her fate.

Despite how it sounds, this isn't a time travel story. It has a role in the narrative but is largely absent for most of it after a sudden plot development; a wise choice considering the weight of the themes at play here. Takopi thinks his goal is as simple as correcting the factors that cause Shizuka's sadness, but the real issue at play is his complete misunderstanding of the problem he's trying to solve. It's only through his later immersion into the lives of Shizuka and Marina that he starts to truly understand how narrow his perspective is.

It's easy for a story like this to go overboard in reverence of the darker subject matter on display, and even easier for an anime adaptation of said story to exacerbate the issue. Color me surprised that this is actually a fairly uplifting experience! Some may find it cheap to see such optimistic sentiment from a show that exhibits darkness in its establishing shots, but the last thing I wanted after the harrowing debut episode was a grim and violent pity party involving child age characters. Takopi's foolishness is not without meaning. The series is called Takopi's Original Sin after all. His mistakes are the most important part!

That being said, this isn't an anime for the faint of heart. It has some immaculately animated scenes of physical and emotional abuse that are excruciating to watch. An early example is when Takopi, disguised as Shizuka, experiences firsthand a prolonged taste of the thrashing she gets from Marina every day. The animators, sound designers, and voice actors throw their full weight to portray the blunt emotional force of this sequence without holding back. It's not a gratuitous affair of blood and gore, but a cold cruelty that reflects itself through the bruising and swelling of skin. Takopi, with Shizuka's voice, begging for mercy as Marina remorsefully declines through another swift kick to the face. It's a brutal sight, but it's necessary for illustrating the sheer weight of Shizuka's daily struggle to Takopi who has spent most of his life sheltered by joy.

If this show deserves acclaim for anything, it's for how tasteful it manages to be despite serving the appropriate amount of punch when the scene calls for it. There's this beautiful disharmony between Takopi's fantastical existence as a magic being and the drab despair of humanity he struggles so often to resolve. Despite his grossly simplistic outlook, you still can't help but root for the little guy. This whole narrative is a tragedy of disconnects that he too is part of. The tragedy of Shizuka and Marina who are both victims that don't understand their mutual suffering. The tragedy of Takopi who truly believes in happiness but was never taught how to understand sorrow; just a child like the rest of them that's fully out of his depth.

There's a third human character - the male honor student Naoki - who also has a sizeable role in the narrative, though it's a bit weaker than the other driving forces at play. Not to imply that his situation is less compelling than the others, but unlike Shizuka and Marina, he had a very firm lifeline he could've pulled on that he decided not to out of pride. I know a good part of it was driven by emotional abuse, but then the resolution ended up being just as simple as I was expecting and left me a bit disappointed. Ultimately, I still enjoyed seeing him interact with the rest of the cast so it wasn't a deal breaker.

The animation quality surprised me quite a bit considering the studio, ENISHIYA, had little to their name beyond music videos and a couple ONA episodes. I took the effort of dissecting the real talent behind this project by thumbing through the credits and found a massive list of animators. There's a lot of freelance talent and newer blood mixed with a few veterans; major key animators whose lineage can be traced back to titans like KyoAni, SHAFT, and Bones. Every episode has a different director and animation team working on it, which gives each one its own stylistic flourish without losing visual consistency. The quality speaks for itself.

I did enjoy the OST as well, especially the Takopi flavored music bits that sound like childish alien carnival music - sometimes with creeping dissonant synths in the background that twist it into a fucked up trauma abuse theme park instead. The OP sequence is especially great, showcasing through both the visual element and the somberly catchy "Happy Lucky Chappy" that same conflict between Takopi's childlike magic and the sobering reality of neglect and abuse that the humans deal with.

Anything more profound to be said will have to wait until I revisit this, but I'm sure considering its popularity and acclaim that there's an army of video essayists already on the front lines ready to fill in all the opinionated blank space while the iron's still hot. All that matters is that I liked it! The last stretch of the story was a little shaky but I personally enjoyed the conclusion and I admire the level-headed yet optimistic message it left behind. I certainly wouldn't mind seeing more miniseries releases like this now and again if they're packing production values of this caliber. Talent and passion go a long way, folks.

 

Nukitashi the Animation

Produced by Passione


An eroge adaptation? In 2025? It's more likely than you think. That's because it's real! Studio Passione is like the new XEBEC in the way that a lot of people treat them like an ecchi studio even though it's only a fraction of their entire body of work. Some sick freaks would have you believe the only anime they've ever produced are Rail Wars! and Ishuzoku Reviewers. Start praying to your god of choice if they mention Renai Flops at all. I guess they did Isekai Meikyuu too, but you'd be crazy to think I've seen that.

I suppose the egg is firmly on my face because here they are stepping up to affirm the role expected of them. To be fair, I'd have a hard time distrusting the Ishuzoku Reviewers guys with a sex comedy premise considering they've been around the block and back. It'd be dishonest of me to imply they don't have the qualifications for this. With little familiarity of the source material, viewing this was almost entirely out of personal curiosity. The advertising called it so twisted that they have to air it on television "Nice Boat" style with only the audio. What the hell is a Nukitashi anyways?

If Shimoneta is a zany resistance story about young people attempting to reclaim a world of sexual liberation and humor, then Nukitashi the Animation is the same concept turned on its head. Where the former is a cautionary tale mired in irony about a deeply repressed society under sexual censorship (a concept that's awfully relevant these days!), Nukitashi presents itself with far less urgency. It's essentially a practical joke premise for anyone who's familiar with the myriad stock standard ero-doujinshi plot lines. On the remote Seiran Island, the local government has created a microcosm of erotic freedom where premarital sex is mandatory and all the high school classes are sexual education. As long as they aren't a young child, citizens must be ready and willing at all times to fuck, suck, and everything in between or face persecution.

Junnosuke and Asane, two siblings who left the island as children, return to their homeland to discover the perverted society they were shielded from. They're not exactly paragons of purity though - Junnosuke is an onahole enthusiast with a knack for 3D printing and Asane is a lesbian brocon who has an aversion to men that aren't her older brother. Yet they share a belief that deeply contradicts the island law - voluntary celibacy! Junnosuke is firmly against loveless sex and Asane wishes to abstain from unwanted heterosexual relations. Learning they're not alone in opposing the island doctrine after being contacted by an unknown benefactor, the duo creates a resistance front to dismantle the laws that prevent true erotic freedom from existing.

The "nuki" in Nukitashi refers to "nukige", a more specialized form of erotic games that are engineered deliberately for maximum efficiency masturbation. Some ecchi anime are similar in the sense that they are essentially softcore hentai that are intended to have a titillating effect on the viewer. This series is clearly very tongue-in-cheek about its own existence, and so it has constructed a premise where sexual activity is so common and frequent that the viewer will quickly get desensitized to it. I'm compelled to believe this is a purposeful choice - Nukitashi clearly presents itself as a sexually driven comedy where the absurdity is the point.

Painfully obvious as it is, this is the kind of anime that isn't even worth watching if fictional teenagers engaging in sexual activity is going to make your head explode. Turn back if you're not comfortable with the freakier sides of otaku culture. Public sex is as common as pedestrians on the sidewalk and a fair share of the sound design has gone into producing different variations of the "stirring macaroni and cheese" noise. Much of the dialogue consists of censor bleeped sexual puns that feel very reminiscent of raunchy youth gag comedies, especially Seitokai Yakuindomo.

There's no denying that this is a comedy first and foremost. The most visceral and graphic sex scene up to this point ended with a character getting backshots so hard that they were propelled into the air and promptly struck by a moving truck. It has action movie sequences with chases and gunfights, but the guns have nonlethal ammo that most people can tank with the same kind of toon force that keeps Blue Archive characters alive. Most of the sexual elements are just building to the next punchline. The raunchiest moment is still the POV animation in the OP!

This is an interesting experiment of a show that I've been viewing as a curiosity, but it's also reinforcing an unavoidable truth - it'd be far more enjoyable to just read the original eroge and experience the characters and world as they were envisioned. Those familiar with the original work have mentioned that this anime is going for a unique route that's a mix of everything, but that means too much is being diluted in the process. With only eleven episodes, the progression of events has been pretty scatterbrained. Episodes seem to flip-flop their focus between sexual gag humor and action sequences. The characters have nice designs and vibrant personalities, but some of them have so little focus that they're simply along for the ride.

But maybe the biggest issue here is one that's deeply ironic - it's just not very eroticIn some contexts this feels deliberate, particularly in regards to the constant on-screen NPC boning sessions that happen around the island. One is supposed to become desensitized to the frequent casual sex that is largely deprived of any affection; a key point in Junnosuke's argument against the island doctrine. Yet, even the casual nudity and sexual humor from the main cast feels deprived of the necessary level of passion to sell it. It's strange because Passione didn't have this problem with Ishuzoku Reviewers which was similarly loaded with salacious humor and fetish content. Hell, even Shimoneta (which was produced by J.C. Staff) managed and that's a significantly less explicit anime in terms of visuals. 

The most reasonable conclusion I can make is that this is an adaptation problem. Visual novel style media rarely adapt well, especially nowadays. This series has a lot of characters and to make most of them stick in a mere eleven episodes is a huge ask. I'm not convinced they can pull it off with only four left. After learning the original game has an official English release, I can't recommend this one. Any interest in this premise would be better served experiencing it as intended, with the anime as a "bonus" after the fact; if you want it, of course. Reading Grisaia probably made me hate the anime more and Majikoi had a very forgettable adaptation, so it's not always sunshine and roses for your favorites. Proceed with caution or stay away entirely.

 

Game Center Shoujo to Ibunka Kouryuu

Produced by Nomad


Conclusion: It's moe slop. Roll credits.

Every once in a while I get a craving for the kind of mindless, saccharine moe garbage that only a fool like me could have any affection for. Self-awareness is a key trait in evaluating any art; it's hubris to act as if we can sever our egos from the act of evaluating and presenting subjective perspectives on a given work. We're all slaves to nostalgia in one way or another, no thanks to the great power of a human brain in progress. When my interest in anime was kindled, I was barely a teenager and understood little about why I truly liked or enjoyed anything in the abstract sense. What I did know is that I liked Lucky Star and Panty & Stocking with Garterbelt; two shows deeply infused with moe energy (albeit very different kinds) at a time where business was booming. 

I didn't have the words to name the concept back then when I was fresh and eager for enlightenment, but I could intrinsically understand when I was watching cutesy moe TV dinner fodder. If you were paying attention to the seasonal anime trends throughout the 2010s like I was, then you already know that a good majority of it was densely populated with sugary moe girl ensembles. There are an embarrassing amount of shows I've seen where they've been relegated to nothing but the character designs in my mind. One could question if there's really any true enlightenment to be found in just appreciating another variation of the "cute girls doing cute things" theme. But every once in a while, even a show like D-Frag! might suddenly seem like a treasured part of my history. We can spend our whole lives re-evaluating the art we've experienced.

The world of moe is very different now, but in some ways it's also quite the same. Game Center Shoujo to Ibunka Kouryuu (Cultural Exchange With a Game Center Girl) is living proof of that - a bishoujo filled comedy straight out of last decade that revolves around an archetype that every Kiniro Mosaic fan already loves: a cute blonde British girl. Lily Baker and her family have taken up residence in Japan and she quickly finds herself visiting the local game center where the designated male protagonist Renji is an employee. After witnessing her spend hours enduring highway robbery from one of the crane games, Renji swoops in and secures her prize. In his attempt to communicate through his poor grasp of English, he bungles himself into presenting the prize as a gift on the most romantic day of the year: Valentine's Day. Traditionally clueless, just like the doctor ordered.

This is a comedy surrounding a young British girl who has a distinctly moe childishness about her pining romantically for a barely-adult male, so many will throw their hands up and shake their heads disapprovingly so nobody thinks they're endorsing controversial age gap relationships while viewing this show. Personally, I feel that's a bit overly reflexive because this entire experience is as wholesome as they come. Lily's crush is preserved in a deliberate status quo where the upstanding Renji doesn't have it in him to break a little girl's heart, so he settles for them having a healthy pen pal relationship. Naturally, this develops into them actually interacting outside of work, but that's when they introduce Lily's protective macho man father to assure you that her best interests are being kept in mind.

Most of the action happens in the titular game center where Lily seeks cultural enlightenment by honing her skills in novelty and traditional arcade games, but her presence in the Japanese educational system allows her to both become a better communicator and drag other cute girls into her domain including Renji's dense little sister Aoi, the fiery shark-toothed tomboy Karin, and the straight-laced straight-banged class rep Hotaru. Together they learn of the joys that game centers can provide and their sense of community, especially when vibrant bishoujo characters are around.

What we have here is an experience that could essentially stand side by side with forgotten Silver Link moe romps of the 2010s like Stella no Mahou and Anne Happy; you'd have to be like me to remember them. The studio behind this anime, Nomad, has a dedicated niche following thanks to their hand in engineering the adaptations of the otaku beloved Rozen Maiden and the quirky Jashin-chan Dropkic(which gets multiple references in this), and I get the feeling they know their audience pretty well. An opening where the whole cast sings and an ending where the primary bishoujo heroine gets all the focus? It's for the Heisei era moe otaku, of course.

Props to Lily's seiyuu, California born Sally Amaki, for doing several long scenes of just speaking English so I didn't have to read the subtitles as much. Naturally, there's a lot of humor surrounding the English speech and Lily's grasp of Japanese that becomes stronger as the series goes on. She also forms her own unique relationships with the other characters like Karin becoming her fighting game mentor and Aoi helping her become more comfortable with speaking Japanese. It's pleasant, heartwarming, and appropriately goofy.

I wouldn't say I'm in love with it, but it's got heart! One of my favorite sequences was a stylized enactment of a shoot-em-up with the characters as mecha musume fighters trying to survive an onslaught. The staff has an appropriate amount of reverence for Taiko no Tatsujin, made especially clear in the ED animation. It's certainly a game you'd find me playing at an arcade!

If you're fond of young blonde foreigners in anime at the optimal head patting height, then lock in. Moe slop eaters who discriminate little between similar flavors? Throw it on the list if you've got room. Everyone else stay home because this is sickly sweet and filled with the whimsy of a previous era. In a season like this with so many candidates swinging for the fences, there's some novelty in being pleasantly average. Leave the high quality moe craftsmanship to the heavyweights like KyoAni and Studio Bind.

 

Yofukashi no Uta Season 2

Produced by LIDENFILMS


Ah, memories. Just three years ago, I wrote about the first season of Yofukashi no Uta (Call of the Night) for a Seasonals of the Abyss piece. You can still read it on Escape This Planet, my previous place of employment where I was fired after never being legally hired because I kept writing about anime that nobody gave a shit about like Kuma Miko. You'll find I had plenty of positive things to say about it, and my sentiments are largely the same in that regard. Tomoyuki Itamura, a veteran director who once held the reigns to the Monogatari anime series at SHAFT until the conclusion of Owarimonogatari in 2017, lent his vision to adapting Kotoyama's vampire-centric manga series at LIDENFILMS. All the DNA of his previous work went into creating a highly stylistic show with plenty of style and thick to the brim with atmosphere. The color design was distinctly touched with indigo purples and maroon reds.

Three years can pass by in an instant, but little time has lapsed between where Kou and Nazuna stood between the end of the first season and now. Kou still wishes to become a vampire and Nazuna is willing to help him get there, but first they have a lingering problem to deal with: the chain-smoking, vampire-hating detective Anko Uguisu. After nearly succeeding at disposing of the recently turned Akkun, she reveals to the the vampire community that items from their human past can be used against them as weapons. This leads Kou to urge Nazuna toward learning about her own origins to avoid being the next target.

The focus pivots from Kou's own desire to understand relationships and his love of the night to fleshing out the tangled world he's stepping into as a thrall wannabe. Turns out vampires have their own complicated relationships! Anko has something of a deuteragonist role in this season, the entire OP sequence dedicated to her and the trusty lighter she carries around. The events that fueled her hatred for vampires tie into the histories surrounding the local vampire community that expose much of the forces at play. While it is still very introspective for the characters involved, Kou takes more of an observer standpoint as he supports Nazuna through her journey of self-discovery.

Itamura is taking even more of an active role this time around, providing storyboards on four episodes in the first half which is double what he boarded in the first season. His flair for psychological horror built up from his time directing Monogatari hasn't dulled in the slightest. The visuals are sharp and impactful when illustrating the messy tragedies that lurk in the shadows of those who cast away their humanity much like Kou is attempting to doThere's quite a few tense scenes with fantastic composition and directing to throw their weight around with. This is the second anime this season I've watched with a suicide warning in it!

Of course, Yofukashi no Uta still retains some of the humor and feel-good silliness that was dotted throughout its first season. It's used more sparingly as a consequence of the second season focusing more on serious topics as it ties its world together. There's still a good deal of downtime, and many of the flashback sequences (there are quite a few this time around) are pretty heartwarming before they inevitably reach the tragic moment that bleeds into the melancholy present. It's not gloom and doom all over, but that distinct carefree vibe that ran through many of the early episodes from the first season is notably absent across the board.

I stand a strange crossroads in regards to this second outing, because I do think it's very well done. It's a bit more ambitious than the first season in regards to its boarding and direction. The OST remains a huge boon to the experience with old and new tracks mixing seamlessly. There's a sense of stylistic consistency between both seasons that is very impressive considering the production gap between them. Love the way the characters are portrayed both visually and through compelling performances from all the seiyuu involved. No denying that the animation is stunning. But I feel like I got bamboozled a little by the narrative shift that has dominated the majority of the season. The saddest part is that it's not the anime's fault!

Kotoyama's previous work, Dagashi Kashi, was a slice-of-life comedy surrounding a dagashiya in a rural town. What was largely a silly candy themed series with light romcom elements turned into a conflicting mix in its latter half. A rivalry with a convenience store, a dramatic choice between a career in the candy business or being a mangaka, and a love triangle that doesn't really feel like one; threads that were casually drawn into the margins before taking center stage and driving the story to its conclusion. It's the kind of writing that comes off impatient, as if he was trying to bust out of the constraints set forth by his own premise. Not the worst problem a writer can have - it's good to be flexible when things get stagnant. But trades like these never come for free. Something is always lost in the process.

Yofukashi no Uta is drifting into a similar pattern where its hard turn into a plot-driven supernatural drama has left it little room for anything else. Sure, the first season sowed the seeds for this direction with Akkun's turning and Anko's introduction at the school, but it felt properly balanced with longer scenes driven by atmosphere and visual storytelling. Now there's plenty of Monogatari style "stand around and talk" sequences propelled through flashbacks in between the building tension surrounding the vampires' weaknesses. Scenes often feel crowded even when there aren't that many characters on screen, and the looming threat means there's barely any downtime between events. Akira barely exists anymore because she has no link to the plot but Mahiru gets to stick around because he has the hots for a vampire now.

The urban fantasy elements were always my favorite - the quiet streets under indigo skies, pale streetlights and dim alleys crawling into the darkness as they stray further into isolation. Kou's insomniac wanderlust and Nazuna's careless lifestyle were submerged in the ambience of these landscapes, and now they feel more like mere backgrounds that are suppressed further by frequent stretches of time being spent inside various buildings. Most of the atmosphere is reserved for the trauma and suspense that runs throughout these characters' lives with little to spare otherwise. I understood that Kou flirting with a dark world he doesn't fully comprehend would build to something, especially where vampires are concerned, but I suppose I had the wrong impression of how that was going to be executed.

This is an entirely selfish complaint because it really is superb at what it's doing. My expectations were just skewed in a certain direction that I preferred and it took a different path at the fork toward something more action packed and driven by plot rather than vaguely pacing along the street in a more carefree way. I'm not sure where things will go once this narrative arc concludes, but I'm still interested in learning more about the characters and the resolution to their current situation. I just think it would be nice if it gets some time to really breathe before the end comes. All in all, what's been put out so far is great and if you enjoyed the first season you're likely to get plenty out of this. Nazuna and Kou's relationship has come a long way and it's sure to go all sorts of places from here!

 

Dandadan 2nd Season

Produced by Science Saru


It's been less than a year since Science Saru released their first offering of Dandadan, an adaptation of the Shounen Jump manga series that was already making waves around the internet. I'm essentially an out-of-touch old man when it comes to what's hot in the manga scene nowadays, but I was aware of this particular work around the time it made its debut on the television screen. My understanding was thus: Japanese X-Files with a primarily teenage cast wrapped in a supernatural battle shounen spectacle that involves aliens, haunted spirits, kaiju, and presumably other creatures of myriad legends cast throughout human history. It sounded like a good time to me! On top of that, even with the departure of acclaimed director Masaaki Yuasa, Science Saru has been a studio to keep an eye on with anticipation for their next work. I may not have loved Yurei Deco, but it was a sign of a healthy creative drive for a studio who has proven time and time again they've got the spark.

I wrote virtually nothing last year because, frankly, 2024 was a pretty terrible time all around and anything I could've offered the curious reader would've been lined with the worst flavors of adult angst and pessimism. Even if I wrote about how much I enjoyed the first season of Dandadan, one may have scanned through my choice of words and come out the other end with the impression that I secretly loathed it and was only showering it in good graces because it was a popular series with hype riding along its contours. But the educated reader already knows that my favorite genre of anime is cute girls moeslop a la mode with Do It Yourself!! sitting stress-free on the "Anime of the Decade So Far" pedestal in my virtual temple. If I say anything positive about modern shounen battle fare, then it's a safe bet that it's my honest opinion.

With that out of the way, let's get down to business: Dandadan is pretty damn good. It's stylish and fun with a diverse cast of misfits from differing backgrounds coming together against threats from beyond the veil: aliens trying to harness the power of human reproduction, cursed beings clinging selfishly to the living as they seek satisfaction, the Alaskan bullworm from Spongebob Squarepants but significantly more fucked up, and even more to come! This series seems to take the concept of "mythical" entities to its extreme by including other oddities along the way including a family of guys who essentially look like the stereotypical "fat old bastard" Japanese man archetype that has famously (or infamously) appeared in countless eroge and ero-doujinshi for decades.

What began as an unforeseen partnership between the gyaru psychic Momo Ayase and the occult otaku Ken "Okarun" Takakura has expanded to a quartet of power users including the bubbly two-faced Aira and the jock hype man Jiji as foils-to-friends for the main protagonists. With assistance from Momo's spirit medium grandma Seiko and the captive mascot Turbo Granny (who Okarun borrows his powers from), the cast takes on bigger and wilder stakes and recruits more bizarre allies along the way. It's been a pleasure to see how these characters develop in between incidents, with each arc progressing both the main narrative and the scope of the ensemble that lends this world the appropriate level of vibrancy for its zany premise.

Dandadan 2nd Season begins seamlessly from where the first season concluded with the beginning of Jiji's arc. I had the pleasure of seeing the first three episodes at my local theater bundled as the Evil Eye film a month before the television premiere. It was the same day the Nintendo Switch 2 released, so I was feasting my eyes on the big screen while many people stayed home playing overpriced Mario Kart. No judgment if that was you, but thanks for keeping the theater less crowded. It allowed me to appreciate the new OST tracks, many of which are heavily influenced by house techno from the dawn of the millennium. They pandered to me directly and I do appreciate it in this case!

In an effort to spruce up this second cour, original director Fuuga Yamashiro paired his duties with Spanish animator Abel Góngora who boarded the first season's OP and provided key animation on several of its early episodes. As a result, the first three episodes of this second season provide a sharply directed vision that continues to exude confidence and style every week. That's not to say the first season was lacking in confidence - its bold animated sequences and clean boarding impressed me greatly. Despite having some of the jumpiness that modern battle shounen anime are known for, the clever perspectives in each frame of the action ensured that a viewer will never lose track of the scene's flow. The second season retains this quality and takes things even further, enhancing the animation style without muddying the scene with poor visual coherence.

One of this adaptation's greatest strengths is the way it uses color; each major arc has a defining shade on the RGB spectrum that plays a major role in the visual design and is reinforced through elements outside the show itself like the KVs. Jiji's arc, which involves the tragic-yet-twisted Evil Eye, is heavily defined by its dark purple hues. Jiji's transformation into Evil Eye is soaked in purple shades from his eyes to his spirit energy that largely takes the form of soccer balls and a cursed house to trap his victims in. But even the color choices outside the main thematic arc are vibrant with purpose. In their fight against the Mongolian Death Worm, the scenes are tinged with yellows and oranges like the sun in a sandy desert. This later gives way to the blazing reds of fire and lava that dominate the climax of the immediate threat. Satoshi Hashimoto is credited as the color design lead on both seasons and his long list of credits, including the majority of Satoshi Kon's work, speak for themselves.

What Dandadan really excels at isn't the high octane action sequences, and that's saying a lot considering they're very well done. Rather, it's the aftermath of the action; the in-between where the characters dynamics flourish after the conflict has settled. Evil Eye had a fantastic introduction and his fight with Okarun was gripping, but it's the way this fundamentally shapes Jiji and the way characters interact with him in the debrief period where the best moments of the show come out. Okarun's rivalry with Jiji pushes him to become stronger enough to truly support Jiji as a friend through affirming his desire to protect the tortured Evil Eye. Momo and Okarun continue to be a pair brimming with chemistry, not just in the romantic sense but in the way both characters complement each other so well due to their strong mutual trust.

I know I already mentioned the music, but I have to bestow an honorable mention to the Hayashi exorcists rocking the hell out in such a traditionally power metal fashion that the English dub cast managed to secure Dragonforce vocalist Marc Hudson for this bit. I'm watching with Japanese audio but I have to admire the commitment to getting that part right. Both the Japanese and English versions of the song they perform is pretty great and the entire exorcism sequence that takes place with Jiji begging to protect Evil Eye's life is a major highlight of the season. I also enjoyed the more practical implementation of it later on when Okarun and Aira fight the composers in the school music room to further hone their powers.

With an entire kaiju themed arc to come and the introduction of the mythical Kinta (many manga fans have assured me he's worth the wait), there's no shortage of moments to look forward to with this series. Dandadan is what I like to call "damn good TV" - not trying to be profound or experimental, but the show has incredibly solid core strengths that allow it to be consistently great: an easily likeable cast that are exaggerated yet very human, a fun premise with room for plenty of creative setups, and the appropriate amount of whimsy that allows it to slip between comedic and dramatic action sequences with little friction to disrupt the experience. This second season is a testament to its consistent level of quality and should be an easy sell to pretty much anyone who enjoyed the first one. If you're still on the fence about the whole package, give it an honest try and see for yourself.

 

Ruri no Houseki

Produced by Studio Bind


Studio Bind has been nothing but surprises since I wrote them off many years ago at the dawn of their creation. I was never swayed much by the well animated sequences that were often posted on social media from Mushoku Tensei, one of the forefathers behind the reincarnation isekai trend. When I heard they were created for the sole purpose of adapting that work, my interest in their potential largely dwindled beyond their animation prowess. As if to call my bluff, Bind spent an entire year of work on producing the adaptation of Oniichan wa Oshimai!, better known as Onimai, to air during the Winter 2023 season. The first episode found its way onto the internet several weeks early and my reluctant viewing turned to shock as I witnessed the kind of passionate energy that fueled many a great moe slice-of-life comedy in the genre's heyday. At a time where even a seasoned moe studio like Dogakobo was trending more toward hype productions like Oshi no Ko, there was no better time for a new major player to step in and keep the spirit alive.

The talent at Studio Bind are still plugging away at Mushoku Tensei in the margins, but their commitment to furthering the spirit of moe has held true with projects like Hana wa Saku, Shura no Gotoku from earlier this year; a solid adaptation of a manga written by Hibike! Euphonium author Ayano Takeda. Now they're back with a second serving of peak cute girls edutainment that has already made its impact in a season with plenty to talk about. Helmed by Onimai director Shingo Fujii, Ruri no Houseki (Ruri Rocks) is a manga adaptation concerning the titular Ruri - a bratty high school student who has a fascination with jewelry. Her surface level desire for gems is cultivated into a genuine appreciation for mineralogy after a chance meeting with Nagi, a graduate student at the local university who is conducting studies on the subject. Nagi's cool-headed demeanor is a perfect foil for Ruri's fiery tantrums, shaping her passion into meaningful results to further her love for minerals.

From the moment Nagi pulled out her rock smashing hammer in the first episode, she had already left her mark on the culture. Not to mention she might single-handedly make girls wearing jeans cool again in anime. Can we get a little applause for our heroes? Similarly to Onimai, the studio took some liberties with adapting the character designs to make them stand out even more. Nagi's massive stature and beauty have been the talk of the town, but I'm particularly fond of her fellow mineralogist-in-training Youko who is a top quality meganekko homebody who is cultivating her own niche passions alongside the others. Ruri's bubbly energy and cuteness makes her a perfect gravitational center to the other characters, that same magnetism drawing in her fellow classmate Shouko to the mineralogy fold later on. There's also their mutual classmate Aoi who is essentially tanned Ritsu Tainaka with a more laid back personality.

Speaking of beauty, this is a gorgeous anime front to back. As one would expect from a show surrounding minerals, much of it takes place in the great outdoors. The water glistens, the rocky cliffs and paths colored with moss and fauna; each new excursion the girls partake in come with breathtaking sights soaked in vibrant shades. Minerals are recognizable by their specific color and form, and these have been lovingly recreated and define many of the anime's best moments. From the placer gold Ruri discovers in a sunset's glow to the rods of sapphire embedded in stone at a former shrine, each major discovery feels immense to both the viewer and the characters who worked so hard to get there.

As an honest piece of edutainment, Ruri no Houseki doesn't skimp on the process. A good chunk of the show takes place at the university laboratory that Nagi and Youko do their research in. Long before Ruri is able to accomplish her desire to find sapphire in the area, she has to go through rigorous testing to narrow down its location by sifting through sand from the local rivers. We gain insight into Nagi's research process through the way she guides the other characters on their own journeys while furthering her own work. All the critical planning for each outing is clearly outlined which contributes heavily to the satisfaction of seeing that effort pay off. There are even educational slides during the eyecatches that cover topics relevant to the episode. They're fairly comprehensive to the point where one would need to pause in order to read most of it. Good thing we're in the age of digital viewing!

Something else I appreciate about this show is that, despite its grand presentation, it's very animated in the traditional sense. I love the OP and the dramatic OST because of the funny contrast with the reality that the anime is generally laid back and silly. One episode generated a storm of fan art with Nagi wearing a maid outfit because there's an entire sequence in the lab where Youko and the girls dress her up in different outfits. Characters squish, stretch, and smear in a cartoon-y fashion that I find very endearing; a quality that was also prevalent throughout Onimai. It's playful and cute while still taking its subject matter seriously, a balance that has traditionally fared well in similar works such as Yuru Camp. A fun, likable cast can get a viewer to care about all sorts of niche stuff!

Shouko's introduction to the cast left an impression on me because it centered around being judged for having niche interests like minerals. She overhears her parents disapproving of the idea of her pursuing the field due to its lack of clear income opportunities, forcing her to suppress her passion after she spent her childhood being ostracized for it. It's an interesting perspective you don't often see in stories like this; the struggle of searching for those who share the same zeal for a specific hobby and being able to define its significance to oneself. Ruri reaching out to affirm Shouko's love for mineralogy allows her to start on that path by offering her a supportive community environment to thrive in. It makes me think fondly of Do It Yourself!! which had a similar focus on 'belonging'. The DIY shed and the mineralogy lab serve the same purpose - a second home and source of enrichment for fellow hobbyists.

Obviously this isn't the kind of anime that will excite anyone who are searching for a narrative with twist and turns to anticipate. Ruri and her gang of mineral fanatics form the ironclad quartet structure that has carried all great CGDCT slice-of-life works, and few of those were ever known for compelling plot maneuvers. You're here for the cute girls doing cute things, aren't you? Well, one could show up with more interest in the gems, but it's the ladies who will be handling them. I wouldn't call this pure iyashikei, but it's pretty close when rounding. The atmosphere is generally comfy with a plethora of nature shots and eye candy. Other than some light comedy and a mild dose of drama, Ruri no Houseki plays it nice and easy.

This anime didn't have to do much to earn my affection since this is my bread and butter, but Studio Bind enjoys catching me off guard and they've succeeded yet again. What could've been a passable manga adaptation has been given the royal treatment with stunning visuals and a strongly designed cast that are easy to grow fond of. I'm sure the remaining episodes will largely be more of the same material that's been showcased already, but that's what I signed up for! Really, all I ask for is that the studio keeps producing anime like this. They're doing me a service and don't owe me shit, but it'd be an honor to see them keep honing their craft. I wouldn't mind an Onimai second season announcement, either. Whatever comes next, I'll be waiting patiently.

 

Turkey!

Produced by Bakken Record


A little less than three years ago, Tatsunoko Production's label Bakken Record produced an adaptation for the competitive judo manga Mou Ippon! which I watched as it was airing. Shortly before its debut, they made an unexpected announcement: the production of an original anime centered around a group of girls who love bowling. The project's name was Turkey!, a scoring term in bowling that indicates a player has achieved three strikes in a row. Very little about this project was revealed in the time between its announcement and the lead up to its first episode other than the character designs and notably vague key visuals. The studio had no other projects in the pipeline and presumably toiled away at crafting this piece of work right up to the deadline. When it finally resurfaced earlier this year, I wasn't sure what to expect. A cute girls bowling sports drama with heartwarming friendships? A silly CGDCT slice-of-life where the sport is the dominant theme? Solid guesses, I'd argue. But there's no contesting with the truth; I was bamboozled.

With the first episode came many revelations that were further cemented by an entirely new key visual and a considerably ominous OP sequence. This was when the mask dropped to reveal that Turkey! was secretly an avant-moe trojan horse designed to forever polarize its audience reception. If you're wondering what "avant-moe" means, then you may be disappointed to learn that I made the term up. It's when CGDCT gets weird - a recent example being 2024's Shuumatsu Train Doko e Iku?, a surrealist train adventure directed by Girls und Panzer series director Tsutomu Mizushima. A more relevant series to mention would be the GoHands romp from earlier this year, Momentary Lily, which was as bizarre and divisive as one would expect from the controversial studioThe director, Susumu Kudou, is the very same man who is steering the ship for this bowling thriller.

The first episode twist - spoiler warning I suppose - is that this is really a time travel story that involves bowling. Cheerful bowling club captain Mai prioritizes fun over results, but this leads to friction with the newbie Rina who feels ostracized for being the only member who cares about winning. Mai is something of a bowling prodigy, but a mental hiccup causes her to consistently create a 7-10 split after achieving a turkey in scoring. Rina believes this is an intentional slight against her and challenges Mai to a match with her club membership on the line, resulting in Mai's failure to prove her earnestness to Rina after caving to the snake eyes curse. It was the appropriate setup for a light moe sports drama, but then lightning had to strike an unearthed bowling ball that was hundreds of years old and changed everything.

So now, let me reintroduce Turkey! - a bowling themed emotional thriller that takes place in the Sengoku period of Japanese history. This is more commonly referred to as the "Warring States" period in English. Just think Oda Nobunaga and you're basically on the right track. From here, much like Momentary Lily, the anime introduces a sense of mortality to our plucky cast as they get thrown just adjacent of a merciless battle in an open field. Lots of killing and pillaging and similarly unsavory actions were rampant at this point of Japanese history, and so a severed bandit head finds it way into the viewpoint of our girls who quickly realize that this isn't just a performance.

There's quite a bit of teasing in regards to how brutal the show is willing to be; another quality it shares with the aforementioned GoHands project. Momentary Lily presented itself as a life-or-death drama where characters could be completely erased from existence by kaiju-sized alien life forms. There was even a major character death in the second episode after a different member of the cast survives after spending several minutes begging for their life. The show then goes on to be 95% slice of life antics where there's a dedicated cooking segment every episode with the other 5% mostly relegated to consequence-free action sequences. The early tragedy and suffering was more bait than substance, creating a heel-turn where people who wanted another Mahou Shoujo Site signed up for dystopian Koufuku Graffiti instead.

Tonal whiplash can throw you out of an experience, but Turkey! wields it like a ball-and-chain with its whole chest out. One must accept that a group of female high school students from the modern era have to survive in a ruthless period of history where killing and fighting for survival are the norm. Women don't exactly get the royal treatment, either. But in that same world, these fated time travelers have the power to channel their passion for bowling so strongly that they gain the ability to overcome any trial. Bowling balls are magic items that can knock grown warriors out cold and scare the hell out of hungry wolves. They're the only weapons our cast are licensed to wield. How else would they be able to hit the bowling quota every episode?

Yet the reality is that there really hasn't been much brutality at all. Once our quintet of bowling girls successfully earns the favor of the young lord from a nearby village, they manage to secure shelter and food at the Tokura family estate under the guise of being traveling performers. This is when we meet what I like to call the mirror cast; the five Tokura sisters who conveniently have the exact same spread of hair colors as our main heroines. They're even conveniently paired together in the OP sequence as if to hint at some kind of revelation that's still yet to come. For the next several episodes, each one of main cast and their respective 'ancestor' gets their time in the limelight. Through these individual stories, we get the much needed insight into the histories of these characters and what drives them. These are played fairly straight as traditional slice of life episodes with a smidge of drama. Well, excluding the time where one of the cast members lobs a huge boulder at a dude's head.

Speaking of the OP, you know I have to proclaim my love for girls playing instruments in the intro of a show that isn't about music. That being said, what really caught my eye is all the foreboding sequences and the off-kilter bowling symbolism. Young Mai covered in blood in a house on fire, Rina witnessing one of the other heroines getting bisected, Sayuri's angelic wings being torn off, the riff on The Creation of Adam but with a bowling ball; there's a lot to dig through and it continues to change as more information is revealed throughout the show. The payoff thus far has been largely positive for both the main and mirror casts, but in the world of original anime, anything can happen in the last few episodes. It seems like a happy ending could be a sure thing, but things could change when the time comes around! The melancholy flash-forward that began this series has a decent chunk of context that still needs to be filled in.

Despite this bait and switch, I've been enjoying Turkey! more than most viewers. It helps that I'm very fond of the cast and find most of the characters endearing. Mai is a great lead who fits the role perfectly even with a twinge of sadness behind her smile and enthusiasm. Rina serves as her optimal foil with a cold, terse demeanor that begins to thaw as she confides more in the others. Sayuri is a gentle giant whose shy demeanor contrasts cutely with her brute strength, struggling between her innocence and the desire to protect her friends. Nozomi and Nanase are polar opposites; a wannabe fashion influencer and a know-it-all nerd who both find their reasons to make a difference even at the risk of completely destroying the timeline they came from.

I enjoy how they created a generational difference between the main cast and their Sengoku counterparts by casting younger seiyuu for the modern girls and veterans for the Yokura sisters. I'm not sure what compelled them to do this but it makes for a unique voice dynamic between both casts. It's interesting to hear newer seiyuu who have only been active for several years perform with longtime talent who have been in the game since the 1980s. Three of the veterans were major characters on Ranma 1/2, with Rei Sakuma practically coming out of soft retirement just to be part of this. Perhaps Turkey! is the kind of absurd production that can excite even the most seasoned of performers.

It's a gorgeous show with distinct character designs and visual language. The OST is equal parts fun and bombastic, scaling with the time travel drama antics. Unfortunately, those who wished for a straight-laced bowling sports drama with training arcs and tournament hype will not get their wish. To create a bowling anime that is secretly a historical time slip drama is somewhat reminiscent of Akiba Maid Sensou presenting as a maid cafe comedy for it to be a yakuza movie instead. Turkey! scriptwriter Naomi Hiruta has virtually no other credits - new anime writers must be bringing all kinds of crazy ideas to the table. If anything, my excitement for original anime productions is only going up. Like it or not, Turkey! does cute girls bowling gone wrong and it deserves respect for sticking to its guns. This show could even inspire someone to write a normal bowling anime one day. For all I know, we'll get a sequel that's just Time Squad with bowling balls in a few years from now.

 

CITY The Animation

Produced by Kyoto Animation


Kyoto Animation has both literally and spiritually risen from the ashes of the tragic arson attack that occurred back in 2019. Against all odds, following a situation mired in sadness and loss, the remaining pillars of the studio refused to give in. Years of slow production were inevitable as they picked up the pieces. Yet continue they did - the Violet Evergarden film and the continuation of Tsurune still released even at the dawn of the pandemic. They successfully completed their competitive swimming series Free! and their adaptation of the school band drama Hibike! Euphonium. Longtime director Tatsuya Ishihara carried on the legacy of deceased veteran director Yasuhiro Takemoto through a second season and now a new film for Kobayashi-san Chi no Maid Dragon. And now, more than a decade since Nichijou would redefine the studio at the mouth of the 2010s, they're feeling more emboldened than ever to put out a project that proves they're still one of the great heavyweights of the industry who can still exceed expectations. "KyoAni finds a way", wise sages once muttered in the annals of discussion boards past. Their wisdom was not lost on us.

CITY The Animation is a poetic refrain that once again redefines a studio that eludes the jaws of time with grace. Beloved mangaka Keiichi Arawi has returned to collaborate with KyoAni after a long period of separation. Seated in the director's chair is none other than Taichi Ishidate, a frequent storyboard artist and episode director who landed his first assistant directing role on none other than Nichijou back in 2011. He further refined his directing chops with Kyoukai no Kanata in the early 2010s and Violet Evergarden in the latter half, cementing him as yet another major talent in the studio's roster of greats. As someone whose early anime journey was largely defined by Nichijou and other KyoAni works, this was a project I knew I had to be on the front lines to witness. In the months leading up to the premiere, I read the entire manga and became familiar with the large ensemble cast that makes up the intricate city that serves as the series' namesake. My expectations were shattered almost immediately upon viewing the first episode.

KyoAni is renowned for many things, but one of their prominently known qualities is their tendency to take creative liberties during the adaptation process. K-ON! is a notable example of this, particularly the second season which was comprised of largely anime original material. Hibike! Euphonium recently finished with the end of its third season which deviated largely from the novel's conclusion. The studio worked with the original author on a new vision for the ending which caught novel readers off guard. CITY takes this a step further by taking on a self-imposed challenge that some manga readers may find overly restrictive - one volume per episode. With thirteen episodes to match the thirteen total volumes of the manga, the studio had to reshape the material in a way that would fit the time constraints. This has given birth to an adaptation I would argue is a perfect complement to the manga, but not a replacement in any sense of the word. It's a unique experience that covers similar events and is more than worthy of standing together with the original work.

Nichijou and CITY are similar yet very different from each other. Arawi's character writing and humor are brimming with his particular flavor of whimsy; an element that is a core part of his creative DNA. Both works are gag comedies that involve a large ensemble cast with distinct groups of characters that intersect. They aren't worlds apart, but they live on opposite sides of the coin. If Nichijou serves as a humorous contrast between extraordinary personalities and the ordinary world they live in, then CITY is redefining "ordinary" by taking place in a world - a city - that's already fascinatingly weird in the first place. It's a bizarre hub of human interaction where mystical creatures lives in the sewer and the greatest menace to society in a nice rich lady with a butler who wants to give everyone awards. Everything is normal because nothing is, even when some characters grapple with the lack of common sense.

CITY is centered around two prominent family businesses - the Makabe restaurant and the Adatara winery - and their web of relationships with the other residents. This tangle of social relations snares three university students who live in the same dorm: the burnt out Nagumo, her best friend Niikura, and their free spirit neighbor Wako. Something I find interesting is that KyoAni opted to skip the manga's first chapter which establishes Nagumo's primary goal: to pay off her overdue rent at the demand of her merciless landlady. To save herself from eviction, she takes a job at the Makabe restaurant to pay off her debt while fruitlessly chasing gambling opportunities and snaring her friends into schemes to get rich and live the good life. Surrounding our trio are plenty of smaller groups who weave in and out of focus between skits including a soccer team with only one good player, a disastrous mangaka and editor duo, and a classroom of people trying to cover for an adorably sleepy girl.

Nichijou had many subgroups and side characters, so this shouldn't be a brand new concept to viewers who are already familiar with it. CITY takes things a step further by having every group cross paths with each other in one way or another, giving the proper illusion of a community that inhabits the same streets and shops as everyone else. It has a scale of ambition above Arawi's other work by creating a single continuity where even the mobs and auxiliary characters get a place in the sunlight. There are loosely defined arcs that culminate into large events like a massive party at a mansion or a city-wide race where nobody is able to escape the magnetism of all the citizens gathering together to have a good time.

A precarious balancing act is often being performed, with episodes bouncing between groups to distribute time to most of the major characters. It's been a treat to see how each volume gets condensed per episode, and I find myself thinking more about how intricate of a process it must've been to restructure the material. There's no denying sacrifices had to be made; the Adatara family received the short end of the stick and the majority of their chapters are notably absent from the anime. Nagumo's rivalry with her landlady is understated due to most of their interactions getting cut. The most recent episode turned the volume 11 mega story about Tatewaku Makabe and Wako's little sister Riko being stranded together on an island into a post-credits gag sequence (which admittedly was pretty funny). 

The tradeoff is that KyoAni gets to work their magic on every second of the material they do cover. With a distinct visual style defined by vibrant pop art colors and thick outlines, every individual frame is a feast for the eyes. Characters are highly expressive and animated in every sense of the word. There's plenty of the explosive slapstick and reactive comedy that fueled many a Nichijou reaction gif, but this time around it's a little bit sharper around the edges. There have been multiple episodes with filmed footage involving scale models of structures in the show that are integrated with the animation. The whole ED sequence is done in claymation (though I believe it's digitally rendered). A major punchline to one gag involves a camera eye perspective streaking across the galaxy before seeing a character ejected from the Earth like it's the final episode of The Curse.

It's a daring project that will undoubtedly frustrate purists who think adaptations should just deliver the source material as is instead of trying to create a work that can stand on its own. But a faithful one-to-one adaptation would've never delivered something on the level of the fifth episode; a mind-boggling setup that involves several different groups viewed through an array of picture-in-picture screens. All the residents are drawn toward a massive celebration at the Tanabe mansion where Nagumo and the famed Nicest Guy In The City are trying to escape the massive Hospitality Towers. Once Wako scales the towers to join the unlikely duo (which can be witnessed on the massive scale model the studio constructed), the scene splits into several perspectives which will fundamentally change the experience for each viewer. While there is always a primary scene which gets the benefit of the biggest screen share and audio, there's plenty happening in the margins that can be witnessed, followed, or completely ignored. This all culminates into a massive Where's Waldo style climax involving a jaw-dropping amount of characters and attention to detail that borders on overwhelming. It's an experience that begets multiple viewings to fully appreciate the dense layers of effort that went into crafting this behemoth.

The manga simply had the real estate to build the plot threads in separate chapters and then pay off with an admittedly impressive spread of its own. It's the restraints of the adaptation itself that put KyoAni in the position where they had to come up with a creative solution that would still satisfy manga fans and anime-onlies alike. There's an alarming amount of people in anime circles who consider this blasphemy. Why? It's sometimes maddening to me how narrow minded viewers can be when witnessing something that could've only bloomed from artful passion; love for the medium and everything that defines it. CITY The Animation is yet another bold tally mark in the roster of adaptations that fight for their own identity beyond mere manga panels sequenced into key frames. What use is there in anime that don't wish to stand proudly beside their source material? There's seldom a thing more beautiful than an adaptation and a source that are worth experiencing in equal measure.

What is cut is not lost. I think a major driving force for "the Animation" being placed in the title, much like Azumanga Daioh before it and even Pani Poni Dash! in a spiritual sense, is to declare a clear demarcation between this anime and the CITY manga itself. It's an animated version that has its own rules and structures with a distinct vision that will often morph the source material to fit its own boundaries. This is not a replacement nor an abridged version - it's a companion piece. KyoAni and Keiichi Arawi worked so closely together in the production process of Nichijou that Arawi was given the position to write the screenplay for the final episode; an anime original conclusion that poetically ties the entire series together. His enthusiasm and role in assisting the studio again with CITY The Animation is well documented, and it's seeming more likely than ever that another Arawi penned conclusion episode will be coming now that one of the volumes has been skipped via material compression. I simply can't believe that approaching an adaptation from the standpoint of 'they better adapt my favorite chapters or it's bad' is a meaningful way to experience art even in the most casual context.

Over the years I've often seen complaints about how Nichijou, and now in turn CITY, are not good simply because they are not "funny". This is largely attributed to their reputation as slice of life comedies, with the 'comedy' part heavily emphasized. If it doesn't make you laugh out loud then it's a failure. But I find that to be a narrow viewpoint that is almost sickeningly reductive. Arawi's best quality has been ability to convey human emotions earnestly in spite of how exaggerated his characters are. The best moment in Nichijou was not the Nietzsche bit nor the deer wrestling scene. It was Yuuko telling Nano that she's Nano, not just a robot but a dear friend. It was Yuuko and Mai bestowing Mio with the certificate of eternal friendship, cementing their bond forever. Arawi's comedy, too, is not just for cheap laughter. It's a comedy of joy and warmth that could only come from someone who truly believes in the good of humanity. CITY finds itself squarely in the same shoes, with perhaps the most impactful scene being the pumpkin gag between longtime friends Matsuri Makabe and Ecchan where they can no longer run away from the truth through their own brand of surrealist humor - the truth that Ecchan is moving thousands of miles away and their remaining time together is running shorter by the day.

The reason I argue so passionately for this show is that, despite there being a few episodes still to come,  I sincerely believe it's one of the most impressive and beautifully animated works of this decade. CITY The Animation is a crowning testament to Kyoto Animation whose legacy has been long built on this spirit of passionate creativity. So many studios settle for by-the-books adaptations. Some simply don't have the talent pool nor the resources to do better. KyoAni has always created with reverence to establish anime as something that strives to be individual even when it's working with existing material. Some may find the characters annoying or the comedy beats overbearing, but it's the whimsical sensation of viewing Arawi's world and the celebration of empathy that it inherits that bears the most meaning. It's a thought that somewhere out there, maybe a city more bizarre than our own is doing fine in this crazy world we live in. I think it would be a tragedy to deprive oneself of the joy of experiencing this anime at least once. For anyone who enjoys this offering, the manga is an essential follow-up to complete the experience. 

My last point is in regards to the OP, which many will write off as it's the polar opposite in terms of presentation when compared to both of Nichijou's chaotic openings. The high octane vocal onslaught of Hyadain's songs paired with what was just about every single Nichijou character appearing on screen is the yin to the yang of CITY which has an opening where barely any of the characters appear in it at all. But that's the point, isn't it? It's called CITY, not Citizens! The focus is on the architecture, the animal life, the objects, and even the weather. Not until the very last moments do we see our Mont Blanc trio doing their griddy style dance in front of a vague crowd consisting of the citizens that inhabit this colorful place. At the end of the day, these buildings and shops are defined by the people who reside and mingle within them. As the time passes, those buildings will in turn redefine the citizens as well. It's their city, folks. We just get to live in it for a little while.

 

New Panty & Stocking with Garterbelt

Produced by Trigger


Here we are again, old friend. Standing at the end of a long winding road paved through sheer patience and faith. There is no single anime I owe my loyalty more to than Panty & Stocking with Garterbelt, the 2010 Gainax culture shock that mixed their frenetic action-oriented animation with the aesthetic styling and structure of western cartoons more familiar to North American audiences. It's arguably the only great thing that was ever spawned from the existence of Drawn Together, a Comedy Central relic from the mid-2000s rife with edgy shock humor and operating on several levels of pastiche as it spoofs entire animation styles, musicals, and the once long-running MTV reality show The Real World. As a young teenager who was conflicted by the direction TV animation was taking in the western world, Panty & Stocking couldn't have appeared before my eyes at a better time. It bridged the gap between me and anime - a medium I had long written off due to understanding nothing about it - and set me off on a long journey to obtain clarity about this cherished form of animation and what makes it so great. 

On Christmas Eve in the year 2010, Panty & Stocking concluded with an infamously wild cliffhanger and a tongue-in-cheek promise for a "next season" to come and resolve it. This was then followed by its iconic OST being released with a hidden track nestled at the end of the CD where Arisa Ogasawara (Panty) and Mariya Ise (Stocking) remain in character to discuss their hopes for a second season and beyond. For more than a decade, believers and non-believers clashed over whether the promise for a second season was genuine or simply another pastiche style gag meant to emulate but not guarantee anything. None of that mattered to me because I never stopped believing. When the Gainax exodus took place and most of the show's talent left to form Trigger, my faith was not shaken. Even when the massive blue balls event of the Gainax West announcement happened and it turned out to be a random cafe promotion, I was anchored to what I knew was true. A second season was always in the cards, but the journey to getting there would take some time

Trigger had to fully establish themselves as a studio, work out the rights disputes with Gainax to acquire the IP (alongside Gurren Lagann), and find the time to put the whole production together alongside most of the key figures who defined Panty & Stocking as a cultural powerhouse for many years. Not the kind of stuff that happens overnight! As we now know, it took over a decade for things to fall into place. In 2022, Trigger finally announced the long anticipated New Panty & Stocking with Garterbelt; the "next season" that eluded viewers for so long. Three years later, what was once considered an unlikely miracle is now a very real thing. We almost have all the episodes for it, in fact! Can a raunchy, low brow, parody stuffed gag anime with a cartoon art style still make an impact nearly two decades later?

New Panty & Stocking with Garterbelt is what I'd call the "2010s revival" version of the original Panty & Stocking. Many cartoons that ended prematurely in the early-mid '00s either got revivals or conclusions in the 2010s. Sadly, not many of them were particularly greatWhat they all had in common was an increased emphasis on technological advancements, internet cultural humor, and characters aging to reflect the passage of time. Of course. as Garterbelt makes clear right away, this new season begins mere minutes after the controversial twist ending that punctuated the original show. Panty just got diced clean into six-hundred and sixty six cubes by Stocking who was actually a demon serving the disgraced Corset. Everything that was hinted in key art and promotional materials since the first season's conclusion paid off; Brief and Garterbelt (and Chuck) teaming up with the demon sisters Scanty and Kneesocks, Stocking turning into a kaiju demon, Corset becoming a shit smear on the pavement, and the botched-then-fixed resurrection of Panty that culminates in a massive cat-fight with the city as the arena.

Let's run it back a little bit. Panty and Stocking are the Anarchy sisters; two spoiled angels from heaven who were kicked out and confined in a church run by the eccentric priest Garterbelt and his weird little pet Chuck who is the distant cousin of Gir from Invader Zim. In Daten City - the human center between heaven and hell - twisted human desires can manifest into ghosts that wreak havoc upon the citizens. Since they are immune to human weaponry, it's the job of our titular angels to slay them and earn Heaven Coins to buy their way back into the great upstairs. The only problem is that these two sisters are one-track minded hedonists who indulge endlessly in their respective pleasures. Panty is a blonde bimbo addicted to sex and Stocking is a spoiled gosurori girl who only craves sweets. It's only when their daily routines are interrupted that they get off their lazy asses and actually do their jobs properly.

Despite the fact that time allegedly did not pass a second in the fifteen year gap between seasons, things feel noticeably updated. The angel and demon phones turned from BlackBerry knockoffs to modern smartphones. Stocking's old blog has been forsaken for the social media landscape but she does continue to shitpost on imageboards. Kneesocks works at a card shop for nerds at the worst time in history to do so. Brief makes a joke about being socially progressive in the first episode. The economy has crashed so Heaven Coins have become worthless. Hell Coins now exist because Scanty and Kneesocks have become maids who live and work at the church after Corset's demise and need to pay their own fare back into the underworld. The new angels are, for lack of a better word, 'zoomers' who only speak in slang phrases preferred by modern teenagers. With every change brings clarity, and it's clear that the DNA at play here is still what you'd come to expect from Panty & Stocking. It's gross, sometimes juvenile, but always uncompromising.

Structurally, the way episodes are formatted are very similar to their first season counterparts. Much like the Cartoon Network programs of yore, most Panty & Stocking episodes are divided into segments. What's interesting is that majority of episodes in the second season have largely trended toward three segments per episode. The first season only had a few of these in its latter half, opting in for two segment A/B styled episodes for the majority of its run. This change has given New Panty & Stocking with Garterbelt the feel of an anthology series due to the increase in segments and clear style changes between them. There's still a running undercurrent of plot that is compounding on what the first season built and even a stronger sense of continuity between episodes this time around. Many segments are experiments reminiscent of "Vanishing Point" from the first season that focus on a specific pastiche mired in parody and visual adjustments to fully sell it. There's also an increased emphasis on pairing off the characters, especially with the demon sisters in the mix as main cast members.

The evolution of Trigger's animation style has been a treat, especially considering how Panty & Stocking ended up being a fundamental part of their DNA as the final project Hiroyuki Imaishi, Yoh Yoshinari, and many of their Trigger fellows completed at Gainax. The stylized CG rendering used throughout the first season was refined over the years and culminated in the creation of Promare in 2019. This style has come full circle with the new season as quickly as the first episode where Giantess Panty and Demon Ghost Stocking square off in the heart of the city. The wider array of staff on this project, with some episodes almost completely outsourced (two segments in episode four were completely directed by staff at Yostar Pictures), has created an environment where the visual style of the show has far more deviations than the first season did. It's reminiscent of Space Dandy where many segments have completely unique teams of boarders, directors, and animators creating their own vision of the show. It's less unified than the first season, but it trades consistency for playfulness without borders.

Those who were worried that the OST wouldn't live up to the original's glory can rest assured that it still kicks ass. Taku Takahashi, Teddyloid, and Mitsunori Ikeda have returned with an array of new guests and a different twist on their music after fifteen years of growth. It's certainly more in tune with the modern Japanese DJ scene, but the new tracks have some tricks of their own and the new remixes of old favorites have been spectacular across the board. There have been some incredible spoofs as well, like a song that makes "Life Is A Highway" seem like it could've been good if only vaguely remembering how it sounds. Many of the old favorites are still incorporated into the show in one way or another, and pretty much all the themes got remixes including the first season's intro. Speaking of which, I love the new OP visuals and theme song quite a bit. It may not be truly as short as the original, but the full version is killer and they've already incorporated it well in a couple episodes. Similarly, the new ED theme "Reckless" has grown on me quite a bit. "Fallen Angel" was always a hard act to follow, melancholy as it was, but I enjoy the more uplifting bravado being offered here. Frankly, I'm a big fan of the cheesy ass rap verses that have been prevalent in the new tracks.

New characters have been a major focus and anticipation for most of the show's run, but it's also the renewed takes on the original character dynamics that have been a treat. Now removed from the immediacy of the '00s, there's a noticeable decline in the mean-spirited nature of the show. Drawn Together was emblematic of this; an entire show of reprehensible personalities that fundamentally hated each other and streamlined paths to edgy humor like the pseudo-Disney princess that was irredeemably racist. That's not to say the edge has dulled with New Panty & Stocking with Garterbelt; they've just reinserted the blade somewhere else. Panty and Stocking feel more like real sisters and their bond is more tangible than ever. This contrasts well with Scanty and Kneesocks who, despite their initial distaste with the angels, also have a strong sisterly (incestual) bond. The pairs influence each other - one segment follows Stocking and Scanty training at a dojo while another one has Panty helping Kneesocks celebrate her birthday - and eventually what was once reluctant cohabitation becomes a happy little family that's plenty weird and even a little twisted. What's not to like?

This isn't some shrugging revival that intends to soak in the original's afterglow. The opening theme says it, the name says it - it's NEW! It's a surreal feeling to see what is truly progression from the first season and an unwillingness to muck around with the same old tricks. There are plenty of homages to episodes from the original run - one episode ends with a Fast & Furious inspired spoof involving sentient sperm ghosts trying to execute a successful 'heist' on Panty's lower lips; a segment highly reminiscent of "Pulp Fiction" from the first season. There's no true retreading of material though because the dynamics are no longer the same. Panty and Brief have a touch and go relationship that has our geek boy simping harder than ever after having successfully reinserted Panty's vagina cube (yes, really) during her resurrection. The angel and demon sisters living together have altered the chemistry of the main cast. You get the sense that these characters have legitimately grown from the first season even though all the stupidity. Panty is finding joy in things that aren't just sex. Stocking cares more about the people around her and sharing her passion for sweets. Scanty and Kneesocks have found new appreciation for life and each other as they navigate their positions at the church and human society. Garterbelt is now the proper "dad" of the group and his interactions with Brief come off as real kinship instead of rerunning the catholic priest pedophilia gag.

So far the new characters have been great additions to the cast and brought their own spin on the Panty & Stocking formula. Super Guy Jin (as in, super gaijin [foreigner]) is the spirit animal of all weeaboos in the 2000s who wore a Naruto hachigane to school. Gunsmith Bitch gives both Brief a cute female nerd friend to geek out with and the angel demon alliance a temporal space merchant who can provide them with weapons and modifications to take on their new rivals. The boy angels Polyester and Polyurethane were a major part of the advertising, with Trigger revealing their designs well in advance. This was an interesting move considering the demon sisters were kept under wraps until their debut in episode six of the original season. I suppose it isn't too hard to understand when one remember's that the original 2010 PV hid so much about the show that they deliberately left out the angel transformations so they'd be a surprise in the first episode (it worked, and people were talking about the transformation sequence for weeks until the demon sisters got theirs in the aforementioned debut). I was skeptical seeing the designs alone, but I'm happy to say that my doubts were unfounded. The young internet slang poisoned angels are very charming, funny, and their interactions with the cast are increasingly worthwhile. They also have a damn good transformation sequence of their own with the boy band themed cut "Divine" standing proudly with its treasured brethren "Fly Away" and "Theme for Scanty & Knee Socks".

Also, trust me, this show is not any less horny than it was in the first season. I already talked about the Fast & Furious sperm bit, but that's just the tip of the iceberg. Brief pays Panty a large sum of money for her worn panties after she wins a card game against a ghost. The cast gets captured by a social media validation ghost who dies after they all climax too hard from viral exposure. Kneesocks casually lets slip that she wants to witness her sister passing bowel movements on the toilet. Brief jerks off to Panty having sex with a cop during a giallo-style murder mystery segment. Panty tries to pay Gunsmith Bitch by fingering her who instead uses Panty's gun Backlace as a dildo. The most recent episode had a pastiche of The Thing that concludes with the universe being consumed in the most Panty & Stocking fashion possible by a vaginal black hole. The juvenile humor, the parodies, the creative mania - it's all there and stronger than ever. 

This is what a proper follow-up to a long beloved series should be like. It's an iteration that moves forward with the strength of the past, not dragged back down by its former greatness. Some cling to the mean-spirited comedy of the 2000s like storied history that must be regurgitated with the belief that it was wrongfully displaced from the culture. I think people just got sick of writing unlikeable characters with edgy humor that isn't sophisticated enough for adults or juvenile enough for children. Not that Panty & Stocking ever had this problem, of course. My ultimate point is that we should embrace meaningful change and evolution in the creative process. This isn't a rehash or a half-hearted resuscitation; it's an honest sequel that wanted to exist. Plus, it's not like there aren't plenty of laughs at the expense of other characters. The humor comes with a little empathy as a treat. The audience that was courted by this series during its infancy are fifteen years older now. We live in a world fundamentally shaped by technological advancement that has redefined the human social structure. It may be built from the collage of artworks past, but New Panty & Stocking with Garterbelt lives firmly in the present.

I'm incredibly pleased that they were able to get the majority of the original seiyuu to reprise their roles. I am speaking in regards to the Japanese voices - apologies to the English dub enjoyers who have to settle for a completely different cast. The only major character who got recast was Kneesocks due to her original seiyuu Ayumi Fujimura being on indefinite hiatus since 2019, but it took me more than half the show to even notice there was a difference so her new seiyuu (Akeno Watanabe, who is known for shounen male roles such as Midoriya from Boku no Hero Academia) clearly understands the role. Arisa Ogasawara loved voicing Panty so much that she willingly came out of retirement to reprise the role after nearly a full decade away from the business. They somehow found the guy who did Chuck's voice (whose only other voice credit was a random goon in Yoshiyuki Tomino's Overman King Gainer) and got him to record more noises. Yuka Komatsu came back to voice Scanty after a prolific career in dubbing western live-action and animated works. Everyone else remained stable in the industry; there's no shortage of Mariya Ise roles but she can still voice Stocking like she's been doing it every day since the first season ended. Hiroyuki Yoshino does his Brief voice in plenty of shows and I notice it every time (he's doing it in Dandadan right now as the wannabe influencer priest Majirou).

Humans can only make long term emotional investments so many times in one life. When something to that magnitude pays off, it can feel satisfying in a way words can't properly express. Fifteen years is only a fraction of our natural lives, but there aren't that many fifteen-year spans for the average person. For me, all the daydreaming and anticipation that ran through the margins of my life in the time between Panty & Stocking and its continuation have been validated. It's everything I could've wanted it to be and more. So easy is it for creatives to lose touch or even agency over their own work. Many revivals, returns, and continuations have fallen flat in a media landscape dominated by them. New Panty & Stocking with Garterbelt is a triumphant success in spite of that fact. Much of the returning staff have expressed sentiment over the years in regards to all the ideas they built up for the second season since the day the first concluded. All that pent up creativity and vision has been unleashed and fills the spaces of every single episode. I have no doubt in my mind that they've always been serious about this. It's a series that isn't for everybody, but anyone who enjoyed the first season has little to worry about here. We won't have to pretend a second season never came out like it's Clone High.

Labors of love of this variety just don't come around every day. They barely even come around every fifteen years, I reckon. We're living in a time where art and human expression is further compressed onto conveyor belts to make soulless ghouls, who couldn't shit even an ounce of creative spirit with the highest strength laxatives one can buy, copious amounts of money for providing absolutely zero amount of worth to the human experience. Visions are being sanded down to appease speculators and focus groups. Guys who know how to use Microsoft Excel to run functions with fake numbers have more say on how artists can express themselves than the cumulative talent doing the actual work. Weird, bold, and provocative works like Panty & Stocking are what we genuinely need right now, especially at a moment in history where payment processors have decided to kowtow to speculative legislation and comply in advance to puritanism of the most destructive order. Kill la Kill, Trigger's flagship series that established them as a major player, was centered around themes of shame in conflict with the ideals of personal liberation. Nudist Beach, although rife with exaggeration, was central to the concept of overcoming unnecessary shame at expressing, or even witnessing, the natural human form. Those who wield power wish us to feel shame for immersing in core aspects of the human experience through fiction. The middle fingers that have become a symbolic component of the imagery in New Panty & Stocking are an apt response. Glory to the bitches.

 

 

If you read all the way through this, then I'd like to thank you for your patience. If you scrolled to the bottom to see how far it would go, I can't really hold it against you. This was a long one to write for a lot of reasons that extend beyond the fact that it was nine separate entries to talk about. Summer 2025 is one of the most exciting anime seasons of the decade and a massive testament to the creative energy flowing through the medium right now. The industry still has its persistent issues, but the higher influx of original works and adaptations that are more ambitious have given me plenty of reasons to be optimistic about where things are headed. I do think there's a massive restructuring of priorities in creative spaces right now and more artists are vocal about getting their intended visions out there. It's been a chaotic decade, but the footholds are starting to become clearer as the path is carved out before us.

This will probably be the longest seasonals post I ever do. I could eat these words in the future but I'd bet money that if it happens, it won't be anytime soon. It especially won't be next season which seems appropriately dry for Fall considering how many heavyweights are currently in the ring. There's a few things I have my eye on: Shuumatsu Touring seems to be a twist on Shoujo Shuumatsu Ryokou that trades its off-kilter melancholy for something lighter in the face of loneliness. Towa no Yuugure is the newest original anime from the king of originals, P.A. Works, and this time around it's a science fiction romp in a post-war society that might redefine the "Progressive" part of the studio's name. Spy x Family is coming back for its third season and my expectations are it'll be a lot like its second season which was a lot like its first season. It's a winning formula! I come back to watch it every time, so it must be working.

To end this properly, I'll give my final statement on the shows I talked about on my previous seasonals post.

Lazarus - The ending was somehow worse than I predicted and then it tried to cap it off by baiting a potential sequel. Shinichiro Watanabe desperately needs a new co-writer and he needs to start again on the right path by never listening to Jason DeMarco ever again.

Apocalypse Hotel - Funny ending. Yachiyo's suffering at the hands of her human benefactors having no tact at all is a great bookended punchline. I know a lot of people thought that the Tanuki family was annoying and wanted to kill Ponko but I think they're overreacting a little. Not bad, Cygames.

Gundam GQuuuuuuX - Don't hand Tsurumaki the aux again. Well, it's still better than Gundam SEED, but that's not much of an accomplishment. It's basically a heavy handed Gundam 0079 ship fanfiction with Lalah Sune and Char Aznable. The three protagonists are never allowed to have any agency or desires of their own. Also the Gundam gets really big because the franchise is massive now or whatever the hell he said in that interview. At least it was interesting, but the early intrigue of the show now comes off a bit dishonest and there's a bit too much material that's referential for the sake of it. 

Ninkoro - This one didn't change much after Satoko and Konoha finally bonded in the wake of Roboko's death and formed a much healthier relationship. Ninjas still show up to assassinate Satoko and then get shanked and sent off to dead ninja assassin heaven where all the characters killed throughout the show are trying to livestream to the living world. It was SHAFT doing what they do best - stupidity with cute girls. It's a good one.

Hibimeshi - It was spiritually Non Non Biyori season 4 with a different cast, so naturally it was great. The ending had the funny tone conflict of both being conclusive and non-conclusive at the same time. It's insanely unlikely this will ever get a sequel because P.A. Works has a nearly nonexistent record of ever doing second seasons for their original stuff. Weirder things have happened, I suppose. It was funny and the characters were charming and ate food. Guess you don't really need a sequel to that when you really think about it. 

mono - Loved it. Deeply underappreciated. Too many people got mad because they thought it was going to be Tamayura written by the Yuru Camp guy but instead it was Afro lowkey blogging about his urban sightseeing trips and then inventing a cast around the concept. There were cameras but it wasn't a series themed around cameras. The title literally means "thing" in Japanese. It was a show of miscellaneous purposes and cameras were involved. It still had really creative camera work across the board and fantastic boarding, framing, shot composition, etc. No complaints. Give these guys Yuru Camp season four. It'd be madness to let anyone else do it when they've clearly got the spark.

And that's all I've got. Until next time - stay moe, friends.

Seasonals of the Abyss - Fall 2025

  Seasonals of the Abyss    * Fall 2025 * I know what you're thinking - don't run away! Summer 2025 was a massive undertaking with t...