Tuesday, June 2, 2026

War Witches, Part 2 - Strike Witches

WAR WITCHES

~part 2~

Strike Witches

Produced by Gonzo for the Summer 2008 season 


Born between the pages of Comp Ace, a Japanese otaku hybrid magazine that covers computer gaming and manga culture, Strike Witches became a symbol of Humikane's desire to spread his mecha musume concept far and wide. It was a promise of a unified world in which his anthropomorphic bishoujo heroines could thrive under the pressures of danger and the joys of folly. He spent years crafting his empire out of magazine columns, enlisting his artistic fellows to help sculpt the vision for prospective enthusiasts through manga and light novels. It was only after fulfilling his contractual obligations to Konami for Sky Girls that Humikane was finally able to wield the collective strength of all this hard work, hoisting Strike Witches off the page and onto the big screen. Yet, it would still take a short while longer for the series to truly take off into the skies. 

The original OVA episode was produced and released by studio Gonzo nearly two years before the TV anime made its proper debut. In stark contrast to Sky Girls and its OVA that exhibits the full breadth of what the series has to offer, Strike Witches could do little more than present the rough draft of its concept and hope that was good enough. It's a brief seven minutes of animation with short vignettes involving the cast, showcasing the divide between playful antics and high speed combat that the series would be known for. The rest of the OVA is simply a slideshow of production work and fleeting glimpses of ideas that would be tweaked significantly in the process of creating the first season. These shots are narrated with light banter between some of the confirmed cast members in an attempt to add some flavor to the presentation.

It's a fascinating glimpse that actually resembles very little of Strike Witches as people know it now. The character designs look completely different. It's hard to ascertain the mood of the show considering the animated bits are incredibly brief and have little to no dialogue in them. But maybe the most notable difference is the absence of its prevalent casual eroticism - a concept more commonly referred to as "fanservice". There's an ironic sense of inversion here where Sky Girls had a much more revealing OVA episode that transitioned into a largely tame TV anime experience. Strike Witches kept its cards close to the chest, exposing its characters very little beyond the basic designs and personalities. It was a snapshot of a work in progress that still had much to do before all the pieces would fall into place.

 

Yoshika Miyafuji stacking up rice in her OVA form


Twenty-odd months passed before the 501st Joint Fighter Wing would return fully geared and ready for battle. By the time the world of Strike Witches came to life in the Summer 2008 anime season, it was a much different beast than what was previewed in the OVA. The first scene has it all - a highly engaged air combat sequence involving most of the cast against the primary threat of the story. There's a wide variety of firearms and jet fighter inspired gear on display. But perhaps the most notable quality of this sequence is the stylistic showcase of each character's underwear. For the uninitiated reader, this may seem like a gag of sorts. In a high octane aerial dogfight sequence, where do panties enter the equation? The answer is simple; they were part of the formula from the beginning.

In the many years I've been exploring moe art and expression, I've formulated myriad concepts within the canals of my brain. One of these fundamental ideas is something I've coined the "stupid world". This isn't something I believe anime invented - you could trace this idea all the way back to the dawn of animation in the early 1900s and intensified through the work of Chuck Jones and Walt Disney among others. One of the most defining pieces of Japanese animation that embraces this concept is the adaptation of Rumiko Takahashi's Urusei Yatsura, a series that reshaped the cultural landscape and sculpted a path for moe works to thrive in the decades that followed. A stupid world is not unlike our own, but it twists the rules and societal norms deliberately to create a fictional environment that can only operate under its own particular logic. It's an exaggeration of life portrayed through playful caricature and abstraction that gives the setting an otherworldly quality while still being rooted in familiarity.

Strike Witches is another bold point in the lineage of such a concept. As a slice of alternate history, the series takes place in the 1940s where World War II was completely subverted by the arrival of a non-communicative alien race known as the Neuroi. Their silent destruction and nesting of civilization leads the nations of the world to band together for humanity's sake under a unified force. It's not long before they realize that their military technology can barely sneeze on the enemy and the male dominated arm of humanity's strength has little to offer in turning the tides. Thankfully, there's still hope to be found in the power of women! The female population has the unique ability to naturally wield magic power with various applications, but the strength of said power weakens as they get older. Young girls with enough magical aptitude have the means to channel their energy with the necessary force to properly destroy the Neuroi invaders. After a breakthrough by the esteemed Dr. Miyafuji, the Striker Unit is invented to allow these girls - known as Witches - to fly into the air and eliminate humanity's greatest threat.

 

Fuso duo Yoshika and Mio bonding in the skies


With that out of the way, let's the discuss the real twist of this setting! This is a world where women do not wear pants. It is regarded no differently than a fashion trend and nobody in the show has any adverse reaction to this reality. This is the contract that one must tend to when choosing to embark on this particular adventure. Normalcy reigns in a society where women have their underwear on display and no one even bats an eye at it. Even the men feel no need to gawk or assert lecherous impulses toward this state of affairs. In the military, the Witches consider their panties as an essential component of their uniform and they are treated with dignity and respect for doing so! One may wonder what sort of mind birthed nonsense such as this, but I find it rather beautiful. Many an ecchi series will pair its erotic components with shame and vulgarity, but Strike Witches isn't like that. It doesn't play the game to begin with, reshaping its world to fit the rules it desires.

These elements work together to create a visual experience that exudes what I like to call "moeroticism". As the portmanteau suggests, this is a concept that augments traditional eroticism through the lens of moe art. Arousal is a term that is often assumed to have explicitly sexual connotation in the context of human emotions, but that is only a single potential outcome. The erotic is the natural variable in which this outcome is achieved. Moe is a different input for this equation that arouses feelings of protective affection and devotion from the observer. It's a unique sense of excitement that is not necessarily romantic nor sexual, but its role as a response of passion is where the overlap between the two qualities converge. As a result, there is a natural harmonization between moe and erotic characteristics. Japanese artists intuit this concept quite easily, which is largely why it is such a consistent pillar of moe subculture. It's a unique fusion that isn't locked into one particular mode of expression. Moerotic works can be titillating as a matter of course, but they can just as easily be presented as cute or cool without shedding their erotic traits.

If an example is needed to complete the proof, then Strike Witches is an easy pick. It's the kind of series that I didn't expect to grow on me so much as I got older. When I was viewing it as a younger lad, the appeal was obviously the nonchalant nudity and the residual shame of feeling like I was watching something "wrong" like pulling up the unrated version of American Pie 2 on my parents' cable subscription way after bedtime. Now that I'm an adult with a fully formed sense of self and a healthy relationship with erotic art, I can see that the perception I had as a teenager was appropriately surface level for my age. This is a work that trades away its shame and celebrates casual sexual appeal without being drenched in it. It's far more entrenched in the realm of cool moe than vulgarity, and the nonchalance in which it contains these elements is why it has a lot more class than other ecchi works. It wields the power of the stupid world to create normality where abnormality is present in reality, and that in turn shifts the entire playing field into something a bit more fun and fantastical.

 

Yoshika about to endure a surprise attack of appreciation from Lynne


Our protagonist is Yoshika Miyafuji, daughter of the late Dr. Miyafuji and a cheerful student who lives on an island in the Fuso empire (see: Not Japan). Born into a proud family of female clinicians, she slowly but surely hones control over her healing magic to support the family business. Yoshika has deep resentment about her father's death that feeds her hatred for war and desire to be a lifelong pacifist. This is quickly upended with the arrival of Mio Sakamoto, the battle commander of the 501st Joint Fighter Wing, who seeks to recruit our heroine into the titular Strike Witches after seeing the potential of her magic power. Initially unwilling to fight, Yoshika concedes to travel with Mio back to the Witches' home base in Britannia after learning her father was stationed at a research lab in the area. When a Neuroi attacker shows up mid transit, Yoshika gets her first taste of what the Striker Unit is capable of as she flies to assist Mio with protecting the naval fleet that was transporting them. After learning the truth about what happened to her dad, she finds the resolve to accept Mio's offer and enlists as a Witch with the lofty goal of bringing an end to the war.

From here the show quickly settles into a reliable formula of character focused episodes that combine slice of life antics at the base with a sprinkle of nebulous military drama and action scenes to tie it all together. In that respect it's pretty similar to Sky Girls, but the execution is the key difference that sets Strike Witches apart. Unlike its spiritual predecessor, this series has a far bigger ensemble cast and almost none of the important characters are male. Since men have no magical aptitude, they're stuck in a useless military apparatus while the Witches get all the heavy lifting done from their walled garden. Each character has a highly distinct design that is finely crafted down to their choice of underwear. In fact, if you watch this long enough you can basically identify characters by their panties alone! All of the Strike Witches are moe representations of real life fighter pilots from a handful of different countries. Their respective Striker Units are based on aircraft from their nation of origin as well as the weapons they use in battle. Each character also has a specific animal associated with them that manifests as cute ears and tails when they're actively using magic. They had actual animal companions in the original OVA but they were ultimately removed from the picture.

In order to cleanly tie the cast together, most members of the 501st are sorted into pairs. Shortly after joining the team, Yoshika quickly befriends Lynette Bishop - a timid Britannian Witch - and the two become inseparable allies who support each other throughout the show. Mio and her fellow officer Minna-Dietlinde Wilcke from Karlsland (see: Not Germany) serve as the tactical commanders of the unit and are longtime friends. Gertrud Barkhorn and Erica Hartmann also hail from Karlsland, the latter being an ace combatant whose laziness and lack of decorum are only kept in check by Barkhorn's fiery pride. The carefree brat Francesca Lucchini from Romagna (think of the country that Rome is part of) is paired with her best friend, the busty speed freak Charlotte "Shirley" E. Yeager from Liberion (think of the country that likes the word "liberty" the most). Eila Ilmatar Juutilainen is a cool headed tarot enthusiast from Suomus (home of the Suomi submachine gun) who looks after the nocturnal Sanya V. Litvyak from the Orussian Empire (they barely even changed this one). The odd one out is the haughty Gallian heiress (spoilers: she's French) Perrine H. Clostermann who has a one-sided obsession with Mio and spends most of this season trying to antagonize Yoshika because of their shared Fuso heritage. 

 

Perrine and Yoshika aura checking each other
 

The average Sky Girls episode took great care to keep even the most frivolous of events wound around the overarching narrative. Strike Witches is proudly a free spirit in comparison, gesturing at its true soul as a slice-of-life comedy with a multitude of extra steps. Each character has a reason for fighting, and the exploration of this context does keep the ultimate goal of repelling the Neuroi threat in frame. And yet, to imply this show is ever soberly riding on its drama is a simply untrue. The real driving force at play with most episodes is Yoshika becoming friends with everyone while also learning how to be a better Witch in the process. She opens Lynne's heart and gives her the courage to fight as they train together. She pushes Barkhorn to go see her little sister who was wounded in the fall of Karlsland even after getting the cold shoulder from her. She trusts in Sanya's enhanced hearing and spends time bonding with her and Eila on night patrol. Hell, she even does right by Perrine more than once even after being the subject of her bullying! The bonds between the Witches and Yoshika's magnetic personality are what allow the cast chemistry to so vibrantly blossom with each episode. It also helps that they are all different shades of gay. Even Minna, who canonically had a male lover at one point, has turned the Witch base into a female sanctuary where she longingly looks after Mio who is becoming too old to maintain her magic strength.

Of course, there's always a thrilling battle sequence to cap things off. You can't just have a military focused anime without some conflict here and there! These elements act as the seasoning to enhance the cool factor of this moe buffet. How else would they show off all the fighter plane inspired gear and lovingly rendered firearms? It helps that this anime genuinely has some wonderful looking animation even in its calmer moments. Definitely some of the best work out of Gonzo and I'm not just talking about the passionately angled ass shots. There's so much life in the way the characters express themselves and this very same energy is channeled directly into the combat scenes. Hard to argue with how unique it is to see what is essentially human dogfighting in the skies with cute girls and alien geometry. It's easy to write off a concept like this on paper, but seeing how much work went into bringing it to life really puts into perspective that creative expression isn't about how sensible an idea is but how hard artists fight to turn their vision into a tangible experience. It'd be a stretch for me to call this a masterpiece, yet it's a show that excels admirably at being exactly what its creators wanted it to be. That's a wonderful thing.

It'd be negligent of me to skip over mentioning the OP theme which is a classic anisong that I can just recall straight into my brain on demand with a cute montage of Yoshika admiring and ultimately joining the Witch crew. But it's the ED that deserves the most credit for not just being an incredibly moe charm offensive featuring the whole cast but having a different set of characters singing the ED theme with each episode. Yoshika gets to flex her chops the most, as is natural of being the protagonist, but it's nice to hear all the characters get their turn at the microphone. The chosen voices largely follow whoever got the primary focus that episode which is a nice little touch to cap off each character's time in the limelight. Naturally, the show ends with a full performance featuring the whole might of the 501st like a victorious anthem that echoes how far they've come together as a group. I didn't actually stand up and start clapping, but spiritually there was applause in the pit of my heart. 

 

Yoshika in shock as Eila and Sanya expose the moon to their yuri energy


I'm a proud freak. I've been aware of it for a long time, and perhaps the last decade of my life has been punctuated by coming to terms with that fact. In that respect, I think now was the perfect time to revisit this anime and the series as a whole. The me who ran a writing blog on Tumblr in the ancient times would never step up so brazenly to pay tribute to this show. I simply would've hung my head and reflexively utilized self-deprecating terms like "guilty pleasure", attempting to brush off the erotic elements like superficial filth needing to be cleansed away. Forgive me for the impromptu rant, but it really irks me that we're living in a time where even the slightest hint of sexuality in a work riles up the loudest simpletons who spare not a single thought before labeling it as degenerate art that only exists as jerk-off material. Strike Witches is not high art because it's not trying to be. It's a whimsical fantasy where girls look cool fighting sky aliens in their underwear. They can flash their butt at the camera or be naked in the bath all they want. I'm sure there are viewers out there still reliving their teenage fantasies as they ogle Shirley's sixteen year-old breasts. No big deal. We'll all be dead in a hundred years.

I believe fringe modes of expression in the arts are healthy for humanity. There's a deep well of contradiction between our beliefs and what transpires in our imagination. The cultural zeitgeist of today seeks to obliterate the nuance that has allowed the real and unreal to exist with an appropriate degree of separation. It goes without saying that Strike Witches is not a series that I would recommend to the median anime viewer whose stake in the medium is merely skin deep. Regardless of this fact, a fool like me needs to plant a flag every once in a while. There are many outspoken voices who would consider a series like this vile and depraved. Most of the female characters are younger than eighteen years old. Francesca spends much of the show sticking her shimapan clad rear end out and she's supposed to be twelve despite looking like a teenager. Art produced from the moe subculture is often warping the significance of a character's age by tying it contextual elements like personality or the setting rather than visual design. This is the phenomenon that creates archetypes like the infamous "thousand year-old loli" which are often the targets of venom spitting. Ironically, this also produces inverse cases like Yoko Littner from Tenga Toppa Gurren Lagann who has plenty of erotic art depicting her appearance as a fourteen-year old but rarely faces the same scrutiny. I'm not going to deny anyone their right to dislike this kind of trope, but simple disdain is rarely ever the bog standard reaction nowadays.

Anime is a medium that still produces art with the belief that every fictional world is to some extent "fantasy" even when integrated with the margins of realism. Those who paint the canvas get to break the rules. They get to stretch and reconstruct common sense. I'd argue this is an inherent right we have as beings with the power of creation. It's true that fictional stories can influence reality, but the context of the work itself and its scope are essential to judging whether this power is being abused with due diligence. Strike Witches isn't advocating that all women should be walking around with their lingerie exposed. For a military themed story, it's barely even glorifying that aspect beyond aesthetics. Yoshika is outspokenly anti-war. Most of the military leadership is portrayed as incompetent or corrupt. This story operates in a world where national borders have been broken down and humanity has united together in spite of their differences. Women are treated with respect and dignity without having to wear pants! It's as bizarre as it is beautifully idealistic. Even the Neuroi themselves are humanized near the end of the season when a peaceful unit comes in contact with Yoshika, bolstering her to convince her fellow Witches that there's another path forward that isn't one side annihilating the other. I struggle to believe that a modicum of perversion bubbling beneath the surface is enough to invalidate these ideas.

 

Shirley's boobs are NOT safe from this absolute menace to society


I'm not claiming that this anime has a deep vein of social commentary to be unearthed. My long winded point is that art is often more complex than the sum of its parts. It's effortless to judge a work immediately by its surface elements. In some ways this is necessary to save the time and effort of committing to a series that clearly does not appeal to one's particular tastes. It's wise to avoid landmines and instead seek out familiar comforts or fresh experiences that are more palatable. Yet, so much of the conversation gets smothered by a pillow in favor of moral grandstanding and amassing cheap social credit. Perhaps I'm engaging in a bit of shadowboxing here, but I've seen so many relatively harmless shows (including this one) mentioned in passing conversation as if they were illegal contraband despite having official home video releases in the western world. Strike Witches is a niche otaku series and its window of appeal is not particularly broad. I'm not delusional enough to claim otherwise. Those who appreciate it should be able to do so without some obscene value judgment being imposed upon them. Criticism of a harmless moe anime should not always be paired with the inference that its fans should have a loaded gun pressed to their heads.

This isn't a spiel for the sake of my dignity. The concept of being evaluated through the context of my media intake is rarely a concern of mine. I'm simply a hermit in a cave tossing stones off the edge of a cliff. I'm dark woke. Consider this the great filter of my blog experience. We're only scratching the surface of a franchise that went on to have two more seasons, a feature film, an OVA series, and several spinoffs. This was the most optimal time to air the room out. I want to acknowledge Strike Witches for what it actually is. What would be the point of starting this writing project if I didn't fully commit to the idea? I think the most freeing thing about having an obscure blog on the fringes of the internet town square is that you can set the table however you want. This is a self-indulgent padded room where I carve my honest feelings into the walls. I didn't call this blog "Moestheticism" for nothing. Creating my own page meant constructing a space where I can whine and piss myself about serious topics like moe culture and Japanese animation. That being said, I think this train of thought has run out of steam.

This first season smoothly accomplishes its goal of being an origin story for the 501st Joint Fighter Wing and setting the glue that will pull them together on further adventures. It's less about them cleaning up the military's mess or liberating Perrine's home country than it is about Yoshika's influence as a force for good that allows her to reinforce their bonds and become a proper member of the team. Yes, it's another show about the power of friendship. Part of growing old is realizing how life affirming it is to have people you can count on; to be in the company of those who can be supportive and speak their mind in equal measure. That's a large part of why this particular thematic approach to storytelling rarely gets stale for me. Moe works are stacked to the nines with the exploration of interpersonal relationships. Strike Witches runs wild with ambition as it playfully brings its multicultural cast together with the power of tomfoolery and the trust that builds when fighting side-by-side. A profound narrative isn't necessary here. The cast is the show. That's why it's called Strike Witches, after all!

 

Francesca turning the tables on Yoshika as Perrine watches


The conclusion leaves a tentative sense of finality that is typical of original anime productions. Yoshika returns to Fuso to properly inherit her legacy as a clinic doctor after the 501st disbands following their successful mission. This was the only season of Strike Witches that Gonzo produced, but you'll soon find out that this series never had a dedicated studio to produce new episodes. Just about every single new entry in the World Witches animated canon was tackled by a different studio with some of the key staff retained, particularly series director Kazuhiro Takamura. This first season is best regarded as a blueprint that helped define the structure that its sequels and spinoffs would adhere to, establishing a formula of character focused episodes sandwiched between the setup and payoff for the next major plot development. It also began a tradition where the seventh episode of each season always has a remarkably silly premise that's purely comedy focused. This first offering is a chaotic slapstick chase sequence triggered by Erica stealing Francesca's panties after she is unable to find her own. Francesca then steals Perrine's underwear and, after being caught in the act, starts panic snatching lingerie across the base as the other Witches scramble to apprehend her. The seventh episode concept will return more shameless than ever in future installments.

It's truly a miracle of timing and execution that a series like Strike Witches took off strongly enough to sustain itself for over a decade. Moe multimedia franchises have largely succumbed to the changing of trends, especially those which commonly depicted ecchi scenes. Even after the cultural waves of the late 2000s and early 2010s subsided, the Witches still pressed on for quite a good while. Now that I've returned to the beginning of this series after so long, I can see why it had such a lasting impact. Niche works with a laser sharp focus like this tend to attract an audience of passionate enthusiasts. It took me quite a while to realize that I was part of that group. The characters and their stupid, whimsical world never left my mind regardless of how much time passed. I could always slip back in with ease whenever a new entry in the series aired. There's meaning in realizing you truly enjoy something and expressing that admiration without shame. My relationship with this show was one of the last chains that bound me to the noxious irony mindset that was a well-known plague in anime discussion for a long time. The desire to earnestly pay tribute to a work I've always appreciated is a large part of the reason I decided to start this project in the first place.

We don't live long enough to pretend that certain art is too juvenile or crude to be admired, especially when it moves or inspires us. I'm very fortunate to have learned this lesson early with anime like Panty and Stocking with Garterbelt and Lucky Star. There's little point in trying to fumble for a nebulous justification for why it has value when we have the power to dictate that for ourselves. I try to avoid preaching this incessantly in my writing but it was difficult to avoid this time around. Sometimes an idea wells up within you and it has to be let out one way or another. People should embolden themselves more to proudly embrace what they enjoy including the flaws and the cracks beneath the surface. It goes a long way to rediscover what kind of art stirs our emotions. There isn't always a deep or profound conclusion. It can be simple with no strings attached. Frivolous antics and camaraderie. A sense of warmth that can elicit a smile. Cute girls fighting for a better world in the skies above. The rest is noise.

 

Erica and Trude celebrating their hard fought victory


Regular programming will resume next time when I discuss the AIC era of Strike Witches which covers its second season and feature film. What kind of trials and tribulations will our heroines face six months after their first major victory? The only certainty is that the pants stay off. Until then, stay moe, friends.

 

Minna holding me at gunpoint so I don't drop another rant next time

Friday, April 3, 2026

War Witches, Part 1 - Konami's Sky Girls

WAR WITCHES

~part 1~

Sky Girls

Produced by J.C. Staff for the Summer 2007 season

Around fifteen years ago, at the dawn of my willing engagement with the medium of Japanese anime, I had an unforeseen encounter with a bizarre series that would fundamentally rewire my tastes forever. As the well-trodden halls and finger-smudged doors of many a Blockbuster Video were being shuttered for good, a new competitor for the digital age had emerged from the ether to establish a dynasty that has remained in the public view - Netflix. My father partook for many years in their now long defunct DVD mail-in service, shamelessly ripping the contents on our Toshiba DVR before sending them back with little regard for copyright notices and the like. As the decade turned over to the 2010s, Netflix very swiftly rode its momentum to build the digital infrastructure that has allowed them to survive the tumultuous streaming landscape of today. It was around this time when the Japanese video game giant Nintendo decided to partner with them on developing an app for the Wii system in order to get a leg up on its competitors who were shifting game consoles toward being multimedia systems with use cases beyond playing video games.

The anime selection on Netflix back in the early 2010s was a much different breed than what the service provides today. One of those shows caught my eye as a young teenager as I was still attempting to grapple with anime's more bizarre, unique qualities. Anime watchers of today may not be able to imagine it, but back then the marketing for niche shows was tailor-made for the audience it was clearly shooting for. Perhaps that's why they were confident in marketing an entire series on the concept of a female dominant cast where none of characters wear any pants. Born as the brainchild of mecha musume visionary Shimada Fumikane (commonly referred to as Humikane on the net), a multimedia franchise about women with magical abilities serving in a military unit to fight alien creatures in alternate World War II history somehow crawled over to the states. They are the 501st Joint Fighter Wing - the Strike Witches.

Mecha musume was a product of the mid '00s moe anthropomorphism boom. At a time where every known operating system and Japanese website was being provided an anime girl representation of itself, Humikane abstracted a step further into the highly popular genre of mecha. What if a Gundam was a cute girl? Or an Armored Core? How about other military hardware like tanks and planes? Humikane honed these ideas into tangible designs which quickly caught the eye of Japanese entertainment giant Konami. After producing a successful figure line based on his mecha musume creations, Konami went a step further an enlisted the help of well-known anime studio J.C. Staff to produce an OVA and television series based on the concept known as Sky Girls. Humikane provided little other than the character designs as he was too busy working out the details of his World Witches media project, particularly the Strike Witches anime with studio Gonzo.

 

The original Sky Girls - Karen, Eika, and Otoha

Four years ago when I still worked for the highly disgraced news outlet Escape This Planet, I wrote a piece on SHAFT's production of Luminous Witches for an early installment of Seasonals of the Abyss. It was at this point that I considered the idea of revisiting the series properly, but it wasn't until recently that I felt compelled to commit to the idea. However, before diving back into Strike Witches proper, I figured it'd be more interesting to tackle Sky Girls first. Thanks to being a one-and-done project that never got licensed for a western release and Konami trapping the property in pachinko hell for all eternity, I knew very little about it despite Humikane's involvement. On the surface, the series can easily be construed as a prototype for Strike Witches that got thrown to the wayside after the 501st made its proper debut a year later. After finally working through its debut OVA and the 26 episode TV anime that followed, I was surprised to find out it's actually quite different!

Sky Girls is something of an inverse take on the World Witches concept that is more scientific than it is magical. In the latter half of the 21st century, creatures inexplicably created from mechanized clusters of cells known as WORMs emerge from the ocean and upset the progress of human civilization by attacking electrical grids and technological facilities. A massive war ensues that leads to a Gundam X style catastrophe where nearly half of human civilization is wiped out and weapons of mass destruction fracture the landmasses of the Earth to the point where oceans now dominate the planet. Due to the massive casualty loss endured by the world's armies, men of prime enlistment age have been practically obliterated. This leaves the old guard with no choice to rely on female enlistment to fill their ranks as they await the return of the WORM threat that has gone dormant.  

The 2006 OVA is very similar to the one Strike Witches received prior to its television debut in the sense that it's simply a proof of concept episode. It forsakes any explanation or buildup and simply jumps ahead to the point where the Sky Girls crew is already formed (excluding some characters who are present in the TV anime) and fighting WORMs from the mobile naval base known as Kouryuu. Here viewers get the first taste of what the combat looks like in the show. Riding in a harness of mechanical exoskeletons known as Sonic Divers, our moe bishoujo heroines suit up in a somewhat skimpy one-piece outfit and are layered with an applied nanoskin G Gundam style (sans the latex BDSM fetishism) for protection. With kemonomimi style hair accessories and tail-like appendages that lock the user into the harness, the titular Sky Girls use the flight capabilities and weaponry of their Sonic Divers to incapacitate the WORMs and employ a cellular locking system in order to finish the job via implosion.

 

The girls in their Sonic Divers after a successful WORM kill

It's also marginally more risque than the television anime but this shouldn't be much of a surprise since that generally holds true for any anime release of the era. That being said, the suggestive elements of Sky Girls as a whole are quite tame in comparison to Strike Witches which goes all-out in its efforts to blend moe eroticism into the core DNA of the series regardless of the release format. While Sky Girls has a similar balancing act between silly military slice-of-life antics and dramatic battle sequences, the emotional through-line of the show remains noticeably consistent from start to finish. The poles of comedy and drama are held far closer to each other, and even the "fanservice" episodes tend to have actual plot developments in them that serve to push the narrative forward.

Sky Girls has a firm two-cour progression that divides the show into distinct acts. The first half takes place primarily on Oppama Base and introduces most of the major characters. Otoha is the fiery-yet-carefree lead who comes from a family of sword martial-artists but inherits her lost brother's dream to fly around the world. Karen is a soft-spoken mathematics genius that has trouble speaking with men that aren't her older brother. Eika is a proud air force pilot who gets humbled in a Sonic Diver training exercise and transfers in hope of standing up to her unknown rival. Leading the unit is the retired combat pilot Togo who, like most older men in the military, has been put out of commission and entrusts his own dreams to the Sonic Diver crew.

I was surprised to discover that the first half is quite a slow burn where very little combat actually takes place. Most of it is establishing characters, concepts, and training sequences that serve as the gel to bring them all together. The trio doesn't even get their Sonic Divers assigned to them fully until the end of the fifth episode! Each of the girls has their own personal mechanic. Karen and Eika get the twin sisters Haruko and Ranko while Otoha gets the slightly perverted but well-meaning Ryohei who she frequently squabbles with throughout the show. During operations, the girls are supported by the bespectacled data analyst Nanae and the communications officer Takumi. Sky Girls sports quite the ensemble cast but the early episodes put forth a sincere effort to establish their individual traits and chemistry with the other characters.

 

One of these mechanics is not like the others

Near the halfway point, the Sonic Divers expand to a quartet with the inclusion of the bratty blonde foreigner Elise who lost her family after the West European base of operations is obliterated by the WORMs. Her childish demeanor and short temper initially serves as friction within the established group dynamic but she quickly finds her place in the crew with two dads fighting to dote on her and the motherly protection of Nurse Yuko. Soon after Elise becomes involved in the operations of the group, the show transitions to its second half which primarily takes place on the naval destroyer Kouryuu where they set off on their mission to fully eradicate the WORM threat by locating its nest in the vast ocean.

One would expect the show to shift full gear into drama and an 'all work no play' ethic at this point, but it simply rearranges the existing elements instead. There's more combat sequences and threats at play, but there are still several slice-of-life focused episodes mixed in between plot developments. Nanae gets a romantic subplot episode in her hometown. The Sonic Diver team gets stranded on a pacific island in a classic Survivor situation. There's even a Christmas party near the end! Despite the inclusion of the Admiral and Rear Admiral who serve as the serious military personnel, little actually changes about the cast dynamic and behavior. Ultimately, even they realize that the destruction of the WORMs will require a bit of leniency toward the antics of their star heroines.

The last significant alteration to the cast comes in the form of Aisha, an emotionless girl who is intrinsically linked by DNA to the WORM threat and becomes ostracized by the crew until Otoha comes to her defense. I liked Aisha's addition to the group, though due to plot reasons she doesn't get much of a chance to become a proper fifth member. She mostly serves to enhance Otoha's connection to the overarching plot which is clearly the reason those two are pushed together. Aisha is also the secret "rival" that Eika was pursuing, but due to the demands of the narrative this is ultimately dropped and instead Eika spends the rest of the show dealing with her angst toward her father who is an Admiral and tried to stop her from entering the military.

 

Elise interrogating Nanae about her love life

I don't think the character subplots for the main cast were weak but I do wish the Sonic Divers themselves had a bit more to chew on besides Otoha. Karen spends the majority of the show with her only personal drama being that she keeps missing the chance to see her brother again but ultimately gets over it by the time she's been on the boat for a while. They try to establish some sort of chemistry between her and Takumi but it never realizes itself in a meaningful way. Elise, on the other hand, has murder revenge feelings toward the WORMs but is quicnly pacified after a few episodes. Once she establishes her found family relationships, Elise transitions to being a 'cute daughter' archetype when she isn't being a brat to her teammates, particularly Eika. The old mechanic Oto and the portly head chef Gen-san fight over her favor until Gen-san wins by adopting her at the end of the show. Hard to win against a dad with cooking prowess, I suppose.

Then there's characters who show up early on as if they're going to be major players just to barely have any meaningful role in the second half. One of these is Hizuki who serves as Togo's foil in the first half of the show, willing to put the Sonic Diver unit through turmoil for training purposes and almost letting Eika die during a flight mishap in the third episode. He's poised as this ambitious schemer with a Char-like demeanor but is ultimately whisked out of the story nearly for good once the girls learn the WORM threat is returning and board the Kouryuu for their mission. Another is Togo's old air force buddy Hizaki who helms the Vic Viper unit. A different faction of the military establishes the Vic Vipers as a counter to the Sonic Divers, but this doesn't manifest into anything significant other than Hizaki returning later for a single episode to flesh out Togo's backstory a little before the climactic arc of the story rears its head.

Despite my qualms, it's a well paced story and put together with enough clever twists and turns to keep it engaging. Its greatest resemblance to Strike Witches is that the comedic slice-of-life bits tend to be the parts I enjoyed the most. This is an anime where moe heroines are the prime driving force, and there is no environment more accommodating to moe energy than one brimming with whimsical antics and convenient scenarios. It's a balance where the drama and fighting serves as a threat to the status quo of cute and silly elements and not the other way around. An extreme example of this phenomenon that is well known to most is Higurashi. To overcome adversity is to return to fun and games. Isn't that how it should always be?

 

Aisha ponders the meaning of her Christmas orange drink

The visuals aren't mind blowing but they pull enough weight to give the action scenes some heft and the comedic bits the appropriate level of expression. I was impressed how little the Sonic Diver frames ever clashed with the visuals despite the obvious use of CG compositing to bring them to life. It's only noticeable in rare moments where the exoskeletons are moving on their own or independently from the girls themselves where it tends reverts to standard fare CG animation one would expect from a product of the late '00s. As is usual for OVA productions, the initial preview episode got the most impressive animation sequences, but I think a show like this works fine even without frequent sakuga cuts. For pure stupidity on this front, one can view the nine DVD specials that are entirely about fishing but primarily serve as an excuse to have several characters from the cast act like caricatures to the visual fidelity of what I like to refer to as "shitpost animation".

Thanks to the work of Shinkichi Mitsumune, best known for working with Japanese rock band The Pillows on the soundtrack for FLCL, Sky Girls also has quite a nice range of instrumental tunes that bring its scenes to life with vigor. There's a good mix of emotional and playful sounds to match the ebb and flow of the show's mood, and the more frequent tracks were quite memorable to me by the end. Of course, the biggest musical standout is the anime's opening theme, "Virgin's high!" by MELL. Something about it is so beautifully 2000s from the composition to the lyricism and vocal performance. It's an anime otaku cocktail of its time that I imagine only finds itself played nowadays at full volume within the walls of Akihabara's MOGRA nightclub.

My greatest compliment toward this show when all is said and done is that it is not just a beta version of Strike Witches. Despite some overlap with the concepts at play (an all female military unit, threats of alien origin, push-and-pull between comedy and military drama), Sky Girls manages to be its own thing altogether that pulls more from traditional mecha tropes ala Gundam than anything else. It's a small underlooked gem that is a bit too niche to ever get reappraised meaningfully but is worth a watch if its elements have any appeal to the viewer who has likely already seen similar anime productions. I don't know what Konami would've done with this series even if they wanted to pursue it, but isn't it a lettle sad for these girls to be trapped in the gambling den for life? Strike Witches itself may be heading in that direction as we speak with only a mobile game to prevent it from completely slipping into the physical gambling realm. What a sad fate it is to be turned into a slot machine.

 

Group photo in the infirmary!

Next time we'll discuss the debut OVA and first season of Strike Witches where the forays of the 501st Joint Fighter Wing all began. Until then, stay moe, friends.

 

They're still falling out of the sky to this very day...

Thursday, February 26, 2026

Seasonals of the Abyss - Winter 2026

 Seasonals of the Abyss

* Winter 2026 *


Happy new year. The winds of change are blowing. Yet, the more things change, the more they stay the same - such as my continued insistence on watching seasonal anime. Even after hauling the combined weight of all my personal belongings hundreds of miles away to my new place of residence and then having to go back to painstakingly trash the rest of it, I've been using the last of my energy to drag my busted old body back to the television every week. To get out of bed every day in a world like this, you need to have some pride in something. Even if that pride lies with the ability to watch what the Japanese media conglomerates are putting on the air and then writing about it.

Winter is traditionally a lull for airing anime, but traditions are being shattered as the battle for time slots rages on. The heavy hitters can't all be on stage in the middle of the year anymore; they're simply making too much of it. Too many shows with not enough real estate to go around. Perhaps that's why even the esteemed Sousou no Frieren had to settle for its second season return at the dawn of 2026. I suppose when you're operating with the swagger of Big Dick Is Back In Town, the time of year is a pretty trivial setback. If you air it, they will come to watch.

I value my backlog digging too much to take on a heavy load every season - and frankly, it's not like most seasonal anime appeals to me. I'm too much of a freak for that. I'm weighing the potential benefits of watching Sky Girls over the concept of taste-testing even a fifth of what Kadokawa has on the docket for the next three months. That's just how I'm built! That's not to say there weren't a handful of intriguing picks this time around, but I wisely narrowed it down to four shows on the table - two returning champions and two fresh faces to split the schedule evenly. We'll talk about the sequels first this time around and leave the underdogs for later. It'll be more interesting that way.

Seasonals of the Abyss is an exercise in restraint to continue loving a medium one would never wish to hate. Thanks for reading.

 

Sousou no Frieren S2

Produced by Madhouse


Let's just rip this band-aid off. Picture this: an unsolicited YouTube thumbnail. A tall, pasty white boy with black rimmed glasses makes an expression of faux-shock and disappointment. The title? "Frieren S2 Is The MOST Overrated Anime Of Winter 2026???". A haunted byline. The detritus of rage baiting scatters across the barren earth. The banner of a MyAnimeList aggregated rating score hovers overhead like the Sword of Damocles to sever the carotid artery of discourse. The comment section floods in advance to biblical proportions as the binary factions wage a forever war with no victor. These are truly the last days. You open up the webpage and it's full of blood.

That's not what this post is going to be, but it feels like the optimal time to get ahead of the game. Do I think Frieren is overrated? Sure. However, when one considers the context, that's about as much of a profound statement as "water is wet". We're talking about one of the most visible and highly praised anime adaptations of our current era. There's really no meaning in establishing a talking point of "this is overrated" because it doesn't impart any qualitative substance. To some people, calling a piece of media overrated is an inherent negative statement to get their foot in the door; a cheap justification for the poor man's hatred. Out here in my hermit's peak, I know what's overrated and underrated simply boils down to a matter of personal perspective. A show that has rave reviews and massive acclaim will be underrated to anyone who doesn't think it's the hottest piece of ass in the universe, but does that make it bad? Of course not!

Sousou no Frieren is a fantasy tale concerning the titular Frieren - a long lived elf who has spent much of her time emotionally aloof and disinterested in the machinations of the world around her. Long after serving as a mage in the legendary hero's party that slayed the demon king, she comes to the realization that she has taken her lifespan for granted. Elves far outlive the many species of this world and her former comrades are no exception. After the death of the Himmel the Hero, Frieren's remorse turns to action as she agrees to mentor Fern, a magically attuned war orphan, and recruit a young warrior named Stark on a long journey to the northern lands to properly say goodbye to Himmel's spirit. Along the way she indulges in her hobby of acquiring esoteric grimoires that teach her lost spells - many of which consist of glorified party tricks that she finds endlessly amusing.

This anime is yet another feather in the cap of the acclaimed studio Madhouse who burst straight out the gate back in late 2023 with the first season premiere being a three episode package. It's clear they were eager to keep the flame lit after a staggering two cour effort, but keeping the quality standard for a highly visible show like this takes time. That's why it surprised me very little when the production team confirmed that this second season offering would be just a mere ten episodes. One may wonder if a leisurely paced fantasy epic such as this has the room to express much of worth in the bare minimum episode count to constitute a single cour. Thankfully, that doesn't seem to be much of a problem as Frieren was already leveraging episodic storytelling plenty in its first season between major arcs.

Frieren season two marks the directorial debut of storyboard artist Tomoya Kitagawa who also flexed some episode direction in the first season. They weren't able to get Bocchi the Rock director Keiichirou Saitou back for a full schedule so he's running assistant duty to keep things on track. The rest of the staff is generally the same as before - old and new blood at Madhouse, a lot of leveraged talent from Cloverworks, and an assortment of freelancers who have worked with known names like MAPPA and SHAFT. The end result certainly reflects a commitment to stylistic consistency as the episodes thus far have been highly reminiscent of the slower paced, self-contained stories from the previous season. 

It's a good thing that a more streamlined fantasy story without isekai or tensei gimmickry has captivated a large audience. I'm personally a picky eater in this regard but it's a welcome trend considering the oversaturation of fish-out-of-water scenarios in the genre. Mass produced escapism has hit the melting point of banality, but I'll spare you the rant for another time. Frieren goes to great lengths to establish a proper scale to its journey by including plenty of visible travel, establishing landmarks, and dotting the timeline with quaint self-contained scenarios to color its world before the next action packed event. The story knows how to use pacing and contrast to its advantage, leaning on whimsical bemusement and reflection in the downtime to better highlight the greater story beats where far more is taking place in a shorter span of time.

This season has been divided cleanly between its episodic tales and the next major arc, but only the first half has aired at the time of writing this. I'm left somewhat conflicted on what to say in regards to this particular set of episodes because it's basically more of the same fantasy slice of life fare that the first season had in spades. It's a sensible decision considering that this is following up a climactic mage exam arc that involved a life-or-death dungeon and a huge ensemble cast to wrangle around from scene to scene. As a slice of life enthusiast, I'd never use the term "filler" here, but it's true that the episodes presented have been something of a connective tissue to keep the viewers attached as it strolls along to the next point of intrigue. The most compelling story up to this point has been Fern and Stark going on an awkward yet heartwarming date together.

I fear the downtime has hit the point of spinning its wheels a little too much. It's almost a meme how much the episodic storytelling has rigidly adhered to the template. This was partially true of the first season as well, but it avoided stagnating on the slice of life bits since there were more establishing set pieces necessary to build the world and solidify the journey's purpose. Here the elements have been boiled down to their leanest forms. The crew stumbles into a new town that Frieren wandered through in the distant past which leads to them accepting a side quest of sorts. The episode is punctuated with comedic moments and non-sequiturs before the major goal is addressed which often involves slaying a monster or demon so that the animators can actually show off a little bit in the brief action. At some point in all of this, Frieren will have her contextually sound flashback involving her old party and Himmel's words of wisdom will echo across the annals of time.

Sentimentality is certainly a major theme of this story, but it tends to drown itself in the thick syrup-y pathos when it isn't being driven by action and flashing lights. It's not an unbearable taste, but I'm starting to see the uniform patterns in the modes of storytelling which has knocked me out of the immersion state more times than I'd like. It doesn't help that Frieren's characters are a bit dry in the grand scheme of things. They have personalities that come off as characteristically "real" but are lacking in expression. It makes sense for Frieren herself being the emotionally stunted baba elf that she is, but even the moody purple-haired Fern and the fiery red-haired Stark are lacking in the emphasis department.

Look, I'm still enjoying it, so don't whip out the pitchforks just yet. The reality is that this isn't my particular cup of tea in the first place. I like my fantasy tales weird and off-putting with strong personalities steering the ship. This is a fine looking anime with plenty of color and whimsy with great bursts of animation and plenty of passion to go around. I typically dodge a fair share of the popular anime titles because they present no intrigue or appeal to my warped tastes, so Frieren having me back in the hole for a second round is an endorsement in of itself. The fact is that I was born to be a critic. That's why the powers of the universe bestowed upon me the curse of having strong opinions.

Frieren is more than good enough if you want an above average cut-and-dried fantasy tale with great production values that's an easy watch. I think anyone who watched the first season knows where they stand on this series by now. Season two is just more of the same. Maybe it's just a personal problem, but I always feel this nagging sense in the back of my mind when talking about an anime that everybody is already aware of. Everyone in the world already has an opinion on Frieren, and mine is that I enjoy it enough to keep up but don't particularly love it with the same ferocity as the general public. I entertained the idea of skipping over this show when the writing process began, but then I remembered that this is my personal blog and I can write whatever self-indulgent bullshit I want because nobody else sets the rules for my domain. I'm only special between the margins of this formatted webpage. 

Who's gonna read this anyways? You? Well, thank you. I genuinely appreciate it. Please continue to have faith in me as I talk about the other anime I've been watching this season. 

 

Himesama "Goumon" no Jikan desu S2

Produced by PINE JAM


One joke - I don't know why. Doesn't really matter how hard you try. Keep that in mind, they designed twelve more episodes to explain the punchline.

My apologies to the friends at PINE JAM to whom I express nothing short of unwavering loyalty and respect. Not once since the day you brought Do It Yourself!! into this world have I ever doubted your prowess nor cast judgment on your project choices. You've earned a lifetime pass to follow your heart (or your wallet) into the great beyond. It's been over three years and I'm still waiting patiently for another original anime project to sprout forth from your effervescent minds. Until then, it's fine if you want to produce a few more adaptations. Just get back to me at least once while I'm still alive, okay?

Exactly two years after the first season, PINE JAM returns with a second helping of Himesama "Goumon" no Jikan desu ('Tis Time For "Torture," Princess), an adaptation of the now-concluded gag manga that follows the captured royal princess Hime and her sentient sword Ex as they brave captivity in the dungeon of the demonic Hellhorde. Why is the word "torture" in quotes, you may ask? That's the entire crux of the series right there. This is a series where the humor all comes from the same brand of subversion. It's understood that in a traditional fantasy setting that the humans are good and demons are evil. This is a world where neither are evil and the demons have better work benefits. The conflicts are driven by misunderstanding. Everyone is fighting with the same lethality as a re-enactment of the American civil war.

The members of the Hellhorde take pride in their "torture" - so much so that the leader of the entire outfit is named Torture Tortura. She, and the other interrogators, serve under the demon king to extract secrets from their prisoners. Being a royal princess, Hime has more than enough juicy knowledge to last them a lifetime. No need to worry, though! This isn't a Jack Bauer style interrogation session. Remember that one joke I mentioned? It's simply the form that said torture takes with each segment. Most of the humor is derived from coming up with forms of torture in the abstract. We're not talking nail pulling devices or being scraped with rusty knives. It's more to the tune of watching someone cook delicious fried rice in front of you and not being able to have any. Two demons walk in and start playing that video game you were really interested in while you're in chains. Hime, despite being a trained combatant with a heart of steel, has little to no resistance to these hedonistic pleasures. Any secret will do, and it's a sure thing that she will always cave every single time.

I can't in good conscience act as if "one joke" shows are beneath me because I watched all of Seitokai Yakuindomo of my own free will and enjoyed it. These are just a special breed of gag-fueled slice of life shows that are more about riffing on personality traits and character chemistry than the set dressing. Hime is supposed to be a resilient and highly trained princess but her true nature lies in her laziness and penchant for fun. Her sword Ex is the straight man in the arrangement, trying to take the entire fantastical concept at face value despite the futility of it all. All the torturers are colorful members of the Hellhorde who quickly befriend Hime with their own quirks and interests. Even the demon king is just a quirky father with a wife and child who watches isekai anime when he gets off work. It's that kind of show.

If I had to describe it in a certain way, it's like all the characters are performers. They deliberately contrast from the behavior one would expect them to exhibit. The demon king is loud and menacing with an evil laugh but he's happy with just about any secret he can get. In dark and shady meetings, members of the crew discuss work-life balance. Everyone seems to be acutely aware of social media trends. It's the skin of a fantasy world comedy over our contemporary lives and played for laughs. The ensemble cast grows steadily over time with new faces and personalities that skew the torture methods and the means of engagement. "Silly" and "cute" are the most apt descriptors here. 

PINE JAM has sharpened their expressive animation style much since Do It Yourself!! aired and gone to town with it to match the zany energy of this series. They were a sure fit for the first season, so it's no surprise they were quickly tapped for another dozen episodes that seamlessly continue the antics on display. Most episodes have Hime braving another "torture" session which quickly segues into fun and games, food porn, and plenty of light slapstick to go around. The second season has taken more liberties to give other characters their own self-contained stories which drift more into the slice of life playbook, but you won't hear me complaining about that! A series of this caliber can use all the variety it can muster lest it be accused of being a one trick pony.

This is a quintessential easy viewing show - perfect for a Monday time slot. Even though the OP song is named "Sunday Morning". It's got the spirit at least. But I have to be selfish for a little bit and beg that this studio gets to do something original again, or at least a more ambitious adaptation. I know the Japanese people love this kind of fantasy gag setup with manzai humor and all the tropes lined up but a second season of this is quickly speeding toward fatigue inducing for me. I think the individual members of the cast have their own charm but they hug too close to their specific character quirks to grow on me much more than they already have. The irony is that, in making the demons friendly and agreeable, they've sanded the edges off to where there's barely a distinction between them and the humans other than physical appearance.

It's not so much that there's one joke but that there's one punchline with varying types of wind up. I think I've settled with the fact that one season of this was enough and two is dangerously close to overkill. A third would just make me sad. Not to be rude, but it would be a straight up waste of talent. I'm enough of a realist to know that it's highly unlikely a second season of Do It Yourself!! will ever be in the cards, but I'd be happy to see this studio do anything original. There's always more room for original anime projects in this world, blissfully unchained from having source material to draw from. Himesama proves that PINE JAM still has the spice and the sauce for greatness. When are they going to be able to use it on something that punches at their weight class?

For the record, I do not think is a bad series or anime. This is probably the best adaptation a gag manga like this could ever get, and some of these second season episodes have gotten a chuckle or two out of me. I just like to dream big. Fans of the first season will be more than happy with what they're getting here. For me, I'll temper my patience. Surely one of these days this studio will return to surprise me yet again.

 

Seihantai na Kimi to Boku

Produced by Lapin Track

 

Romantic comedies in the anime world have fundamentally changed since the Reiwa era began. The push and pull of the "will they, won't they" formula that concludes with a long sought confession has been sidestepped. Writers are dying to talk about what fictional characters are actually doing in these relationships. There are no happily-ever-afters. Not immediately!

The old mantra "opposites attract" is the core tenet of Seihantai na Kimi to Boku (You and I Are Polar Opposites), a high-school romcom about a bubbly girl who adheres to trends and social acceptance falling for a bluntly honest guy who is uncompromisingly himself. Despite her clique status, Miyu Suzuki can't help but find any excuse to speak to her crush - the reserved Yuusuke Tani. After the two are spotted walking home together, she creates a misunderstanding in class that jeopardizes the relationship between them. Her bumbling good nature leads her to correct the record and ultimately confess which swiftly turns to the relationship she always wanted. As two people with drastically different personalities, Miyu and Yuusuke navigate through the world of romance together while decoding each other's love language in an attempt to mitigate the most infamous instigator of romcom drama - miscommunication.

Seihantai is a warm dream in a post Skip to Loafer world where people crave an ensemble cast of individuals that aren't orbiting entirely around the perceived main duo. As such, the series quickly establishes a web of relationships surrounding the class that also adhere to the theory of opposites. The friendly-yet-dense Yamada who can socialize with ease finds himself smitten with Natsumi, a shy library assistant who laughs at jokes she hears from across the room. There's also clear tension between Shino, an easygoing girl who effortlessly rides the social flow, and Taira, a man who echoes the behaviorism of Oregairu's Hachiman Hikigaya in the way he scrutinizes his classmates through the warped perception of the social hierarchy that surrounds him.

Lapin Track has been an interesting studio to follow since they adapted the screwball supernatural detective series Undead Girl Murder Farce and the similarly odd Shoushimin Series a few years back. Seihantai gives them yet another note of intrigue as they hit the ground running with an OP sequence plentiful with live action sequences that utilize optical illusions, papercraft, building blocks, and other elements between vibrant 2D animation segments. As a modern school comedy, it naturally taps into the youth culture of the moment - most notably the short form vertical content that should be familiar to those who have perused a TikTok video or two. The audience for anime is shifting and dispersing in interesting ways, but this show definitely has a little something for everyone.

This is a semi-sweet experience that enjoys being saccharine but only after earning its stripes through a sprinkling of light drama and playful friction. The emotionally obtuse Yuusuke often finds himself struggling with his personality and status in the face of the girl he loves being a social butterfly with good standing. In the same vein, Miyu overthinking her social interactions and choosing only the best aspects of herself to put forward leads her to improperly express her true feelings out of a shame. The real sweetness comes when they recognize and rectify these faults in each other, carving out the pathways for communication and understanding in service of the relationship. It's a balancing act of exaggerated anime tropes and grounded emotional navigation that establishes a beautiful contrast. Each episode is such a pleasant experience that has been elevated by the hard work of Lapin Track and their creative talent who clearly hold the source material in high regard.

Romcoms like Seihantai are trying to chase something a little more real without losing the expressive idiosyncrasies that made anime a beloved (and sometimes controversial) medium, and that's a winning formula in my book. The extra effort gone into rounding off the characters including establishing the social network between their family members and other friends creates an intricate sense of community that allows for extra freedom in how these interactions come together. I particularly enjoyed the way Natsumi meets Yamada through the latter's interactions with her good friend Honda who has a habit of making a comedic lip-sucking face when she's afraid of grinning too obviously at the social developments surrounding her schoolmates. It's an attention to detail I can easily appreciate and helps the cast naturally gravitate toward each other without contrivance.

Not that I mind contrived romance fluff - I'm a Toradora fan after all. I'm trained in the art of suspending my disbelief and have no qualms in doing so for worthy entertainment. That being said, as someone who has navigated romance many a time in my life, a series like this that seeks to be a more accurate depiction of adolescent relationships gives me a pang of yearning for times long departed. No, not in the "tfw no gf" way. I'm talking about the good yearning. That spark of connection to love and humanity that keeps one in touch with their inner empathy. It makes me want to root for the characters more so they too can find that joy. That extra layer of individuality that slowly peels into view for each of the major characters really goes a long way.

That's a lot of words just to say - this show is so freaking cute. It puts a smile in my tired eyes. An admirable feat, no doubt. It also incorporates the classic ED song lead-in at the end of each episode. If you've been following me or my writing for any length of time you should know that is one of my favorite anime style choices in the world. Something about dropping five to ten seconds of the ending song in the show before the visuals hit just sets my neurons on fire. I couldn't even begin to break down the logic of how it works, but it does. Just trust me on this one.

Romantic comedy fans are feasting like royalty, especially when they're not watching the most boring tripe in the world. This shift comes in extremes. Some of the most critically acclaimed anime with romantic themes of the modern era are coma-inducing. I'm sorry to say it, but somebody has to. Seihantai is one of those lighthouse beacons in the darkness that should cure anyone of their misconceptions. It's adorable, warm, layered, and practically exudes iyashikei aura in the way it mends the wounds of the heart. What else can one ask for? It gets my full endorsement. Lapin Track, you dogs. You've won me over again. I'll be sad to see this one end, especially since the source material has been concluded for some time. It's important to remember that all great art in this world needs to meet its natural end. A candle can't burn forever. I'll cherish it while it lasts.

 

Shibou Yuugi de Meshi wo Kuu.

Produced by Studio DEEN


Speaking of art - polarization is one of the clearest indicators in the world that a form of expression will be fascinating. When the reaction to a work is either passionate love or righteous fury, it's certain there is something to be explored; to be witnessed. Danganronpa V3 is a game that draws ire all over and yet it's one of my favorite creative expressions in the medium. I tend to gravitate toward works that exude an energy of uncompromising vision even at the cost of alienating a good share of its potential audience. I'm no clairvoyant. There was no way of knowing what I was getting into when I arbitrarily decided to pick up Shibou Yuugi de Meshi wo Kuu (Playing Death Games to Put Food on the Table). My logic at the time was simple: a quirky life-or-death premise reminiscent of Saw being adapted by a studio with a fascinating history has to be an entertaining watch. Despite a recent track record that is nothing short of messy and incoherent and the loss one of their strongest production teams, I couldn't help but cast my eyes back at Studio DEEN to see if they were coughing up a project that wasn't BL or incest related. 

What I wasn't expecting was a fresh faced director who had no intentions on settling for business as usual. Souta Ueno's credentials aren't long or glamorous. He started as a production assistant on Hatsukoi Monster in 2016 and steadily worked his way into the industry with minor roles in storyboarding and episode direction while collaborating with studios like DEEN, David Production, and P.A. Works. It was DEEN who ultimately invested in his potential, giving him his first assistant director gig on the BL series Sasaki to Miyano and his directorial debut with 2024's Gimai Seikatsu (Days with My Stepsister). After proving himself capable of handling DEEN's twin pillars of taboo romance, he managed to secure his next project: a light novel series about a kuudere heroine who wants to win ninety-nine death games in a twisted world where humanity watches them for entertainment.

Even as adaptations become more ambitious, they rarely shake up how the source material is interpreted. More often you see them simply expand on what's already concrete and sure. To put it in KyoAni terms, they turn out more like K-ON! and less like CITY. There's a frictional risk involved in reconstructing the original work; hardcore fans tend to decry it as a distasteful affront. The world still echoes with the war cries of 2003's Fullmetal Alchemist against the more authentic Brotherhood. Even SHAFT found themselves facing the ire of Japanese audiences for often taking creative liberties with their adaptations prior to Bakemonogatari and Madoka Magica earning them the mandate of heaven. It's a sensible business decision to play by the rules, but an artistic medium shouldn't always be at the mercy of universal appeal. The joy of art is in the expression and the medium chosen is the form factor it takes. Really, more adaptations should portray the source in a way that only an animated medium is capable of.

It's for that reason that Shiboyugi has captivated me moreso than any other show this season. It quickly became the highlight of my week by a significant margin after witnessing its bold double feature debut. Some may call him a hack. Some may call him pretentious. The discourse I've witnessed brewing over this anime is highly reminiscent of the reactions to MAPPA's first run at Chainsaw Man where Japanese fans largely rejected its cinematic directing style. I had my own qualms with it, largely due to the fact that Fujimoto's frenetic energy was more absent than I'd like, but still left satisfied as someone who did read the source material prior to viewing. Here we're faced with a more interesting dichotomy between work and adaptation. Shiboyugi is a light novel series straight out of the '00s boom without a token male lead - a soft spoken, emotionally obtuse high school girl with snow white hair chooses a career as a death game contestant. At the point the story begins, she's already a battle-hardened veteran with the experience to show for it. She's cold and cunning. Her empathy toes the line between genuine and manipulative. As a trained combatant, she can wield knives and guns with ease. And she'll do anything to survive.

After scanning through the first volumes of the original light novel and its manga adaptation, it's no surprise why viewers familiar with the work were caught off guard by this anime. The source has the energy you'd expect; action-packed and wrought with paper thin drama. Most of the death game scenarios are set dressing to justify our heroine Yuuki and her fellow participants dressing up in myriad outfits - maid uniforms, bunny girl accessories, bath towels, and more. This is conveniently a woman-only industry, so one can easily extrapolate the reasons for this choice. Alliances schism, factions are drawn, and Yuuki has to overcome battles both physical and mental to survive unreasonable odds. It's her cunning and badass personality that equips her with the means to do so. It's high octane schlock, and one would expect the average anime to follow suit. But things aren't business as usual here.

Shiboyugi is a much different beast in anime form. It's slow, brooding, and meticulous. The visuals cycle between different shades of minimalism where detail is often obscured until it's not. There's an increased emphasis on sound design where music and ambiance often drive the tension between scenes. Very little exaggeration is found in the voice direction and portrayal of the characters. Despite the frequent presence of death, there's little visible blood due to a mechanic where all participants are injected with a serum that turns their blood into a cotton-like substance if it leaves the body. Yuuki's inner monologues paint a far more layered picture of an ambitious woman who is at odds with the moral corruption she's willingly engaging with. The inner struggle permeates further than just her heterochromatic eyes. One episode centers entirely around her life after a match which consists heavily of drawn out scenes, mixing narration with perspectives of her gazing out at the nearby overpass and restlessly sleeping in bed. At the end of the most recent game she survived a deathly encounter with an old rival by entering a panicked fight-or-flight state - a stark difference from her tough-as-nails personality as depicted in the light novel.

Detractors may see this as disrespectful, but I feel the exact opposite; there's no doubt in my mind that this director loves the source material. His reverence for the story is almost certainly the reason why he seems to have gone all in on trying to ascend it from fun schlock where women kill each other to a twisted arthouse production that has some of the best audio direction I've heard in a recent anime. It's not always the most coherent experience and it often has to compress the material to fit the time constraints, but the method in which it does so reflects clever direction. There's a sense of creativity in the way certain events and actions are presented in the abstract. At one point, Yuuki has to speak to the father of a competitor who died because of her actions. This is presented as a conversation in a liminal phone booth where her perspective is clearly illuminated by continuous non-answers and her aversion to perceiving them directly. If it could risk her spirit from pushing onward to winning ninety-nine games, then it's a liability for her to cast away.

Turning a kuudere badass light novel lead who dresses in provocative outfits into a fundamentally flawed anime heroine buried under her own cognitive dissonance is a hell of a play. There are more than a few overly ambitious directors in this world who could've attempted this without even a fraction of the vision or execution. For a second run at directing, this is an impressive feat. At the risk of sounding like a snob, I find far more value in a risk-taking work like this that can enrich the medium over another one-to-one adaptation that can only trace the margins of the playbook. Apologies to the fans of the source material, but it was a worthy sacrifice. Souta Ueno is the truest disciple of the Team Shinbo era of SHAFT where the rules were more akin to suggestions and they fought tirelessly for a unique vision that both they and the original authors would be happy with. Not for a million years will you see me ever decry such a philosophy. 

I'm no hater of schlock and there's certainly some popcorn light novel writing that even an aging fossil like me can enjoy, but when a work permeates across mediums, it's an optimal outcome if they can stand side by side. Nisioisin, who remains one of my favorite Japanese authors, understood this perfectly when he allowed SHAFT to wrangle the Monogatari anime how they pleased and then bestowed the same grace to Oh! Great for the manga. I don't think Shiboyugi's source material is bad. It's perfectly serviceable and closer to what I expected when I picked this show up. But if there's anything I enjoy most, it's a good surprise. A true subversion of expectation. That's a large part of why I find myself so enamored with this production. It still has plenty of goofball action with Yuuki dual wielding knives and brandishing weapons against her enemies. They didn't get rid of the scene where she straight up kills a wolf. She still wears the provocative outfits. The core differences aren't in the twisting in details but in the cadence of its execution. They should let this guy direct a true horror series next because he's built perfectly for it.

It was the moment that the OP first played that I realized this would be a different beast. A dreamlike freeway at night with 3DCG cars whirring by punctuated by ambient vocals that are uncharacteristic for an opening song. It reminded me of the OP songs that played for the Shinobu arcs in Monogatari where the vocals were another part of the instrumentation and didn't follow the standard conventions. SHAFT alumni Tomoyuki Itamura was always particularly fond of freeway imagery. Hell, even the ED for Yofukashi no Uta season 2 stayed true to that, being the urban fairytale that it was. Maybe DEEN wants a future in this industry where they can continue to be players, especially after losing the Konosuba team to Drive. Whatever the case, the industry could use a few more guys like Souta Ueno to throw the machine a bit off axis. It's healthier that way.

To cap this off with some pettiness - I just like seeing Niconico Japanese boomers squirm. They really do not like this show. Generally, they don't like much of anything that has an acquired taste. Spite is never a good driving force to ride on when it comes to love and hate, but a little bit doesn't hurt. It's the small joys in life that keep us going.

 


As you can imagine, I'm extremely exhausted from all the moving and life experiences I've been enduring recently, but I'm not eager to dump the whole load of it onto this anime related blog post so I'll save you the waterworks. I don't even know what I'm watching next season other than Re:Zero returning for its 4th season of Natsuki Subaru's Pain Train. They're telling me there's a show about a short king working with a women's volleyball team consisting of voluptuous ladies. I looked it up and found out that it's straight up hentai which is kind of funny. Alright, cut the mic. Let's move on to the Fall 2025 postmortem already.

Spy x Family Season 3 - I was wrong about the bus hijacking arc being the only big moment that would show up in this season. The confrontation between disguised Loid and Yor's brother Yuri during the WISE mole arc lived up to its depiction in the manga. They paced it perfectly so that most of the heavy hitting moments lined the latter run of episodes. Ultimately I'd say it comes out stronger than the second season thanks to that. Otherwise it's pretty much what you'd expect from this series, which is good enough for me!

Shuumatsu Touring - Well, they talked to aliens in one of the last episodes. That was pretty cool. The conclusion was fairly open-ended, although I'd be surprised if this one gets a second season. Pulling out the Mount Fuji shot at the end put me right in the Yuru Camp headspace, but this show had those vibes to begin with. Not a lot to say that I didn't already go over in the original post. A neat little show.

Towa no Yuugure - Just when I thought this show couldn't get any funnier it decided to hit the nitrous throttle boosters and speed out of control into the nonsense zone. Akira has a cognitive breakdown and goes into computer sleep mode for like a decade. A forced timeskip makes Amoru go into cuckold rage and try to steal an android body so she can become part of the robot polycule. The most obvious secretly evil guy ever was truly evil but then he gets burned alive by a giant laser. That silly dude that kept following the crew around was actually the leader of the not-so-evil censorship organization. Akira's human body was kept in a pod and he admits that he allowed the world to be destroyed so dark woke could win. The sentiment of "I let society collapse so people would just accept it's cool to be gay or fuck your sister or have a harem" is really fucking funny, I gotta admit. This show was trash but it's that special P.A. Works turd that has you looking on in awe in the face of it all. What a thrill.

And that's all I've got. Until next time, stay moe, friends.

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